No More New Node Setup? How to Transfer Nodes BETWEEN MODELS in Blender

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In this video, learn how to copy node groups between models in Blender so you can re-use previous node setups instead of re-creating them over and over again!

CREATING A WHITE BACKGROUND IN BLENDER VIDEO

DOWNLOADING FREE MODELS FOR BLENDER WITH SKETCHFAB VIDEO

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TIMESTAMPS
0:00 - Introduction
0:09 - Model Credit
0:23 - Creating and Saving a Node Group in Your Original Model
0:49 - How to create a node group
1:34 - Setting up the node group for group output
2:04 - Renaming and Saving your node group
2:29 - Appending your node group from your old to your new model
3:24 - How to import your appended node group
4:25 - Related Videos - Setting Up a White Background and How to Use SketchFab
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Hi everyone! Let me know if you have any questions in the comments below! :)

TheCGEssentials
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I'm learning a lot from you. Thank you so much.

leonciocastillo
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You can hardly imagine how long I was looking for this, thanks a lot!

mr_pip_
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The curve modifier on the front of your hat is wild.

mo
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This nice trick will surely save me a lot of time 👍

mayankkumarshaw
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Man, that was so helpful! I was missing the key step of adding the group and I couldn't figure out why the node setup wasn't appearing in my shader editor! You're a life-saver brother. Thank you for putting this out there!

Smooth_Shading
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Justin! thank you so much! your videos are always saving the day!!!

alexei.moskalev
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so helpful thank you. i am just starting and I sub for more thanks again.

TheyLiveICanSee
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Thank you so much . The only useful tutorial. Something more difficult than the import of shading nodes I have not seen ...

iulian_
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Thank you for this, exactly what I was looking for

DoctorWhovianDW
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NOW that was really helpful. Been wanting to that for ages. Thank mate.
Cheers and have a great day.
MR H

mrhollywood
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Blender comes with an addon to have a folder contain base file or files with node groups. That way you can make a library. Only thing is adding new groups is a bit of a hustle. I'm going to try to expand that addon and make the workflow easier. Hope I will succeed

RomboutVersluijs
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There is a Node Presets addon build in to blender, cool if you would cover that one. Thanks for the vid

sapbucry
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I’m having trouble where I have model that has the plane with flowers, rocks, and grass etc all set up on the plane correctly but when I do what you did on the video it’s just has the plane with the grass and other models on the side on the plane but not set up like it was on the original file. What I’m doing wrong? Also I’m trying an add on with a sky dome but it’s not appearing just always has an grey background.

TsuriaDragon
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I know, I know, I cannot complain, because free great software and all (and it is) but I am sorry, I do not think this is easy. I think the next features in Blender should be: export any node set as a file that can be imported into another project AND export your preferences and add-on's to a file to be imported in the latest version of Blender.

My workaround so far: I changed the default loaded file so it contains node sets for several materials and the world directly at startup, so every new project now has at least some nodes set up.

TheSillybits
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One question, what if in the future I don`t remember in which .blend file I have saved the node group I need, how can I find it again to append to a new file ? isnt this method a little complicated ? Thanks !

eddiepersa
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My node appears but the node doesn't show the shader green dot to connect to the world node

Vertexvoyager
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Alright. I hate to even ask for help. When I try to append like in the video, I get an error that says that the file is not a library. Because when I double click on it, I never see the folder list with nodetrees and all of that.

daemeonation
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My comment is about two years too late, but thank you for this tutorial. :)

saintelmo
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Amazing thanks you so much! Could you please do a human riding a horse tutorial? the focus being on 2 rigs in one scene.

jasonwilliams