[New Hero] Dev Blog: Calamity, Master of all Hells

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Calamity makes her debut in HoN 3.6: Calamity's Corruption which hits Newerth on December 17th!

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this makes me smile. cool to see s2 doing their thing.

DesignEntity
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Her second skill is like Io but what makes Calamity's dragonlings unique is that it doesn't dissipate when hit, speeds up in intervals and her's only has 3 and maybe created instantly instead of 5 being created one at the time. The downside is that Io covers more range for the orbs.

SeraNeph
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Woah, that ultimate looks amazing. Seems good for teamfighting and big plays with flux and rift :PPP

razzr
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holy shit, S2 spewing out heroes! so heppi! HON! :3 <3

EDIT: ok so i just saw the ult...holy shit .-.

CrucialflyHD
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The passive reminds me of the first iteration of Shadow Fiend in dota. That thing was so much fun to use, so im excited for this hero!

koed
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I play a lot of mid wars so I think I will love this hero. My favorite one to come out since like oogie.

Tawksic
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Looks like an amazing versatile hero :)

JakFooO
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is it only me that noticed that the fire from auto attacks is not from the dragons mouth ? 

mrrq
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"No dont use this you!..." Keepo

Soa
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Heroes Of Newerth Doesn't she lose that element of surprises with these orbs spinning around her? I meant when she's in the woods waiting to gank wouldn't they be visible to an enemy? How close you can pull them to the character?

PawePSid
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That Audiojungle "watermark" at 4:43 :D

AhimtarHoN
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Epic! love the ulti. And cassie calamity nice wallpapers :P. What I didnt like is the dragon moving his head after each autoattack(the dragon on the shoulder)...its so awkward.Maybe make the animation have a second delay mayde dunno.

sokratisousakof
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I like the idea of the hero but I have a huge problem with the fact that she can hold a fat-ass dragon on her shoulders and her head is still held straight, WTF anatomy and physics, concept artists you had ONE FKING JOB !

BloodGem
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i think she will be very OP if she steals stats on atacks. and if she is agility this will be even more OP. And for all the people who say that the hero duplicates skills from DOTA... well try to invent new skills on your own. its hard to make a unique skill.
I'm looking forward to see the hero in action (hopefully she is not agility)

P.S. some new unique items wont be bad... (items that are not useless like some of those who are now in the game)

xXxLooPxXx
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Make her ulti change her to a melee dragon which gives her a boost in movement speed and attack speed but deals 30 damage per second

AliKhan-lidm
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Yo guys did you forget that they already did this with silhouette? those spinnin deadly blades? ye?

DadClwn
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Does she even lift ? Carrying a DRAGON ON HER SHOULDERS! EZ !

pollshion
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use that ulti with tempest, rift walker, soul stealer and behemoth, would be totally imba

drakuro
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Making a unique base model and alternate avatars that are different but recognizable... Kappa

MugenRider
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Ult seems kind of out of place, certainly will be a weird hero to play, where proximity is the most important feature. Makes the playstyle most like engi.
Im a little worried its gonna just end up being the hero people pick to back up temp ult, with the ult nuke and the ring going through it

MrZimrak