Monster Hunter World: DX 11 vs DX 12

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Low Settings - 1080P

• CPU: Intel i9-9900KF 4.6GHz (1.18V) [4.7GHz=BSOD]
• CPU Coller: SilentiumPC Navis RGB 280
• GPU: ASUS DUAL RTX 3070 8GB GDDR6 [0.937mV-1915MHz]
• RAM: Adata D10 32GB 3GHz
• MB: ASRock Extreme 4 Z370
• PSU: Fortron RAIDER II 750W
• MONITOR: Asus PG278QE 165Hz G-SYNC
• CASE: Corsair Graphite 780T
• OS: Windows 10 Home
• HDD: Seagate BarraCuda - 1TB
• SSD: Samsung 860 EVO 250GB
• SSD: Kingston A2000 M.2 NVMe 500GB
• Keyboard: Rapoo VPRO V700RGB Alloy
• Mouse: SteelSeries Rival 3
• Headphones: Logitech G432 7.1
• Speakers: Genius SW-G2.1 1250

• Recording Software: NVIDIA ShadowPlay
• Monitoring Software: MSI Afterburner / HWinfo 64
• Edit Software: Sony Vegas Pro 17

Nvidia Driver: 471.11
Windows 10 Version: 21H1 / 19043.1052
ASROCK BIOS: 4.21B
Windows Power Plan: HIGH PERFORMANCE
Nvidia Resizable BAR: ON
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My FPS also reduce by around 10 when using DX12 but the performance is so much more consistent with perfect frametimes almost all of the time. All of the micro stutters disappeared that I occasionally experience with DX11.

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