LEGO Airport: Massive Airfield added

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In part two of building a LEGO Airport it's time to add the airfield
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I think you should mix the 4x4 technique randomly throughout the snot technique, because the mix of both would give that patchy look of concrete that’s been patched and redone at different times, like a real airport. Too much of both would look too uniform, a mix of both would give it a satisfying and natural looking texture.

TeenageMutantZuckerTurtle
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I think that you should mainly avoid any taller-pointing grass pieces for the airfields. Use shorter clover/leaf pieces to imply small bushes or patches of vegetation, and the small clover-like green pieces you used to plant the grass by themselves adds a lot of texture already when used.

I've been thinking for a while that you maybe over-use taller grass parts--which makes sense, since they're explicitly 'grass' pieces, after all. But for an airport, silhouette of the ground, as well as a neat and tidy appearance are key.

TheMightyNovac
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Hi, I think the building of the aeroporrt itself deserves to be enlarged, especially if you want to add a train line. In addition it will fill or fill the space. Bravo for your city ^^

Mr-F_LM
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As an aviation enthusiast, this airport looks awesome! Great work and really happy the way this is happening! Eagerly waiting for the maiden landing of an aircraft Bricks Airport!!!

shikharkeshari
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Maybe switch around the direction of the airfield so that the airport terminal is closer to the visitors and the actual airplanes are further away? This would enable the signs to be facing the viewer, and enable the planes to appear larger than they are

zachc
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I'd recommend putting the 4x4 flat tiles interpersed among the SNOT modules, not just to lock everything together, but to create visual variety! Just like how in the City proper you have studs scattered among the smooth paver tiles for visual variety.

barleysixseventwo
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It’s mesmerizing seeing your Lego world slowly come together

aidanvenki
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You don't understand how excited I get when a new video drops, it's like seeing the development of society ... In minifig scale. Much Love!

WanderingExistence
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Looks awesome! My suggestion for the grass is to leave it totally empty or maybe just add a few here and there (2 or 3 per area). I am cabin crew and everyday I am at the airport especially airside so I see it everyday and the grass never gets that tall, they cut it regularly. Here both look way too overgrown and abandoned.
Nevertheless great job, can't wait to see some vehicules and planes on there!

SWMonkeyRaffSW
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While it is more realistic to have the signs pointed away from visitors, it would look so much better if they were facing the other way. The added color and detail would help break up the otherwise huge runway area.

sParanoiaAyygent
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Everytime I watch these city updates I'm so damn grateful that Brickcrafts isn't one of the new, successful, Lego youtubers who produce Hyper-edited videos that give me whiplash, he made his success by being great at MOC building.

lbricks
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Mixing the techniques for concrete looks super nice. Unpopular opinion: you should not add vegetation to what would be super short cut grass on the airport. If you add a fire department to the airport, you should add one of those super ugly blue or green training fuselages you always see in airports.

genuz
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Why dont you consider turning the airport around? Later on when its all filed, the actual runway part will most likely be the least interesting part of an airport (maybe only 1 plane on there, and a lot of empty space.). It could be very interesting if that lies in the back, so in the front you could see the airport terminals with a crossectioned interior, and the parked airplanes next to it. In the back you would still see the runway, but could easily be seen over the top of the terminal.

xoiisff
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You should keep the pavement as it was before the 4x4s. And in my opinion lose the grass by the "A" and "B" signs. Where I live the grass is always mowed flat by those signs so to prevent obstruction and I think it's a little too busy by the signs with all the vegetation.

looooongnek
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You could consider maintenance pathways. Also, at our airport, YYZ, they have a falconer and bee keeping. So they need ways to travel around the field.

Complicates things, but might help add points of interest.

Also, there are usually hangars for maintenance if you didn't want a fire brigade or a did a multiple purpose building.

geralddegraaf
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If possible you should have a plane mid take off using some clear line like fishing wire. Also a hot air balloon would be really cool if you are able to hang anything over the city.

bens
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For the grass I wonder if there's a trick using different shades of green to simulate the "plaid" patterns left by lawnmowers on a lot of lawns. I think the spikey look could be swapped out for this "plaid" pattern using flat tiles and it would communicate the idea of mowed grass. Right now I'd say it's definitely too bushy.

One option I like is using 1x1x1 flat green tiles in the snot technique, one row tilted 45 degrees like a diamond, the next row regular snot method, then just repeat. This causes little triangles to stick up every other row. You can also randomize them to some degree, though they don't stay in very well.


Amazing video!! I think you know best and your creative techniques are incredible!

WhiteBlade
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every episode this guy revolutionizes the look you can get with plastic bricks. My opinion is that the 5X5 bricks are much less pleasant to look at than the "SNOT" building technique.🔥

MathisFromFrance
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I think a small aviation festival with shows and stands on the grass next to the airport would be nice. Fantastic city:))

paweorzechowski
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I liked the way the inset green flower 1x1s looked as grass around the signs around 4:21. I think they would be a good solution to the empty spaces you were worried about with the patchy grass option. They add texture while keeping the signs visible.

oftengruntled