Champions Of Anteria Announcement Breakdown & Info!

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The Champions of Anteria was announced this week after 15 months in hiding! Listening to the 'constructive feedback' from the Settlers: Kingdoms of Anteria closed Beta, Ubisoft and the Blue Byte team have decided to abandon the 'Settlers' aspect of the game, and focus much more on the RTS elements they tried to introduce in the Kingdoms of Anteria. (They say the Settlers
franchise hasn't been cancelled completely though, so here's hoping for a real Settlers 8!)
The Bluebyte team, lead by Creative Director Mihnea Dragoman, have decided that if they're going to focus on a hero-based Real Time Strategy, they had better focus hard on that strategy element! From what I can tell from the announcement trailer along with the accompanying blog post and open letter to the community, they have really worked on tactics and strategy. For example, every single unit in the game has an elemental alignment, allowing them to deal more damage to a unit with an opposing elemental alignment, but also receiving extra damage from units with a different alignment, like a blood thirsty game of rock-paper-scissors.
There's also a feature called 'Active Pause' where the player can pause the combat to reassess the battle and command their heroes to change target, spam their spells ...or run and hide.

Champions of Anteria will be digitally released for the PC on the 30th August 2016 - 30/08/16

Comments, opinions and speculations are all my own. I have no affiliation with Blue Byte or Ubisoft.

Sources and links:

My Settlers: Kingdoms of Anteria Beta review:
(Warning - the beta was bad, I try to explain it as much as possible but it's choppy, slow and hard to watch!)

Shameless Self promotion!
Yern for the days of the classic Settlers? I've got you covered:

Love those classic city building games?

Hungry for more content after all these links?

Outro music used: Dustsucker by Jens Kiilstofte
Licensed under Creative Commons Attribution 4.0 International

That's all folks!
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excellent presentation! even if it has nothing to do now with what i like, i
kind of hope to see irclevor play a few levels for us.

oh, by the way, irclevor... don't pretend you have noticed anything...
but i must tell you that there was a little kerbal, behind you, and
aparently laughing at you (!) during this whole video! how disrespectful!

fredvan