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Feature Focus | Shadertoy: Connecting external graphic sources through iChannel inputs
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Feature Focus | Shadertoy: Connecting external graphic sources through iChannel inputs | How to connect external graphic sources through iChannel inputs
In this video, we show you how to use Shadertoy by connecting external graphics sources to iChannel slots. You'll learn how to use any source created with Autograph as a texture for your shaders!
Like this feature? Like and subscribe for more feature focus videos that highlight Autograph features that simplify and speed up your workflow. Share this video with anyone who needs this feature in their workflow!
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Shader used in this video:
Watch full Shadertoy playlist:
Watch full Feature Focus playlist:
Complete your very first full project in Autograph in this tutorial:
Learn the basics:
Check out more detailed tutorials here:
---------------
Autograph Creator and Autograph Studio are available NOW!
Sign up for Autograph FREE trial:
Purchase here:
---------------
#shadertoy #generativeart #VFX #motiongraphics #motiondesign #compositing #autograph #generativeart #shadercoding #pixelshader #fragmentshader #raymarching #ichannel
In this video, we show you how to use Shadertoy by connecting external graphics sources to iChannel slots. You'll learn how to use any source created with Autograph as a texture for your shaders!
Like this feature? Like and subscribe for more feature focus videos that highlight Autograph features that simplify and speed up your workflow. Share this video with anyone who needs this feature in their workflow!
---------------
Shader used in this video:
Watch full Shadertoy playlist:
Watch full Feature Focus playlist:
Complete your very first full project in Autograph in this tutorial:
Learn the basics:
Check out more detailed tutorials here:
---------------
Autograph Creator and Autograph Studio are available NOW!
Sign up for Autograph FREE trial:
Purchase here:
---------------
#shadertoy #generativeart #VFX #motiongraphics #motiondesign #compositing #autograph #generativeart #shadercoding #pixelshader #fragmentshader #raymarching #ichannel