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To design a tactical shooter // Dev Diaries - VALORANT
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VALORANT’s Senior Game Designer Salvatore “Volcano” Garozzo and Design Lead Trevor “Classick” Romleski run you through their philosophy on how to execute tac-shooter gameplay built on rewarding adaptation and creative problem solving.
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Follow us on Twitter:
Follow us on Instagram:
We're going to link our YouTube for the hell of it, even though you're here already. Maybe subscribe if you're reading this far:
To design a tactical shooter // Dev Diaries - VALORANT
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