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[TF2] Map 'Rotunda Verde' - Unreal inspired Map

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Rotunda Verde - TF2 Trade Map created by Kungfubellydancer
This map is inspired by the original Unreal game and as such features sounds and textures from the original game. It has been designed to look like an ancient Aztec/Mayan temple and very Indiana Jones-esque with a variety of mini-games and booby-traps.
The central room is open for normal combat, but players can enter the mini-games where they can climb rock caverns and dodge spike traps to get to the portal room.
Features:
-Specifically designed for trade and leisure playing.
-Lush, expansive combat room compatible for all classes.
-Obstacle course
-"Peace Room", a room for both classes to show goods without harming each other
-Skybox access and a few other goodies for people who complete the obstacle course
-Plenty of custom models and sounds
-Headless Horsemann spawn room. Spawns every 10 minutes.
Contributors: Patrick Hunt
Models: Earkham, Dr. Element, Beetle, Ravidge
Not tested in G-mod or SFM but feel free to try.
This map is inspired by the original Unreal game and as such features sounds and textures from the original game. It has been designed to look like an ancient Aztec/Mayan temple and very Indiana Jones-esque with a variety of mini-games and booby-traps.
The central room is open for normal combat, but players can enter the mini-games where they can climb rock caverns and dodge spike traps to get to the portal room.
Features:
-Specifically designed for trade and leisure playing.
-Lush, expansive combat room compatible for all classes.
-Obstacle course
-"Peace Room", a room for both classes to show goods without harming each other
-Skybox access and a few other goodies for people who complete the obstacle course
-Plenty of custom models and sounds
-Headless Horsemann spawn room. Spawns every 10 minutes.
Contributors: Patrick Hunt
Models: Earkham, Dr. Element, Beetle, Ravidge
Not tested in G-mod or SFM but feel free to try.
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