How to Make a Realistic Black Hole with REAL TIME GRAVITATIONAL LENSING In Roblox

preview_player
Показать описание
This video teaches how to make a black hole with real time Gravitational Lensing

Credits:

ABOUT ROBLOX:
What is Roblox? ROBLOX is an online virtual playground and workshop, where kids of all ages can safely interact, create, have fun, and learn. It’s unique in that practically everything on ROBLOX is designed and constructed by members of the community. ROBLOX is designed for 13 to 18 year olds, but it is open to people of all ages. Each player starts by choosing an avatar and giving it an identity. They can then explore ROBLOX — interacting with others by chatting, playing games, or collaborating on creative projects. Each player is also given their own piece of undeveloped real estate along with a virtual toolbox with which to design and build anything — be it a navigable skyscraper, a working helicopter, a giant pinball machine, a multiplayer “Capture the Flag” game or some other, yet-to-be-dreamed-up creation. There is no cost for this first plot of virtual land. By participating and by building cool stuff, ROBLOX members can earn specialty badges as well as ROBLOX dollars (“Robux”). In turn, they can shop the online catalog to purchase avatar clothing and accessories as well as premium building materials, interactive components, and working mechanisms.
Рекомендации по теме
Комментарии
Автор

!! DISCLAIMER !! THIS TRICK IS NOT VISIBLE ON MOBILE NOR TABLET, I AM NOT RESPONSIBLE NOR LIABLE FOR ANY POTENTIAL FIX BY ROBLOX. THANK YOU FOR YOUR COOPERATION.

Oh yes, I found a better setting, instead of using transparency 50 in the 8th layer, use 8. It's slightly more realistic

Tarika
Автор

BRO THIS IS i recommend using a billboard gui for the circle instead of a particle emitter but besides from that this looks mad!

cazgamz
Автор

for those who want tomove their black hole but the particles dont move with it go to ParticleEmitter's properties and scroll down and check LockedToPart

edit: also if you wonder how to smoothen the "event horizon" (the black circle) you set the ParticleEmitter's LightEmission to 0.95 (its under the color)

ARandomKhy
Автор

Robloxs glitchs are evreywhere! This is one of the best invented glitches in roblox studio

funivoido
Автор

for the circle you can make the colour 0, 0, 0 and the material neon for pitch black

jso
Автор

I think a billboard GUI would look and perform better than particle emitters

marranin
Автор

If this black hole in the video is about 5 studs, or about 150 cm, this black hole that is about 169 earth masses (funny number), and the website I used said it had a gravitational field of 29958505957893921 meters per second, I am not sure how big that is, but I am sure that it would probably attract the entire map and eat it in less than a second

spaceguy_
Автор

Press shift when changing a part’s size to keep the part’s position the same.

(Or maybe it was control, they both do something)

kingcoveryepic
Автор

This is INCREDIBLE, but I have a few questions,

Can particles render just fine inside and behind the glass? I know you’ve shown it in the video but I just wanna be sure if all particles can render

And also, does this require max graphics? If so, if graphics were set below what is needed, what would it look like?

colincmx
Автор

I know an alternative to the event horizon, just use an all-black decal for all 6 sides of the horizon, or don't even have a horizon at all!

FireyIsHere
Автор

amazing! But when I click play, the lensing effect disappears, no matter what size the black hole is

TabiPepPantiga
Автор

Thank you good sir I will try this when I get the chance

shadowyn
Автор

This is amazing! 1+ sub and 1+ like was added to ur channel

GoldFishyRoblox
Автор

This looks cool btw does it have to be level 21 graphics?

PrinceEIijah
Автор

thanks very much for the very useful tutorial but i am trying to make the light ring (i forgot how its called) and it looks ok so far

EXE_VOID
Автор

if you use a neon part with color [0, 0, 0] then the color is pure black

trinitrotolueneD
Автор

i found out how you can use meshes with inverted faces and not have the effect break.

Grytix
Автор

when i make the black hole very big the distortion effect dissapears (i used the models)

planetearth
Автор

And btw i got the 2 models in my invetory I LIKE IT

funivoido
Автор

Very good but it's sad we can see particle trough

Jullein