The Matrix Awakens - Rush Hour

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Shot on PC in Unreal 5 City Sample, which is the bread and butter of The Matrix Awakens, a console exclusive tech demo. Everything captured in photomode - footage recorded and edited in an afternoon. This video was only an exercise in video game cinematography, never intended to be an "extremely realistic traffic jam simulation". I know it's full of holes waiting to be poked.

Commands used: ScaleCrowdCount 4-6, FOV 10-40, plus the usual quality settings.

Music: Chas by Anne Nikitin

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Some of the shots are spectacular. What gives it away is how every car is so clean and shiny, it looks like it's coming straight from the factory.
Interestingly, the signs don't have this issue, so I guess it could be fixed with some procedural dust and dirt.

Cyril_D
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Dear Berdu, I just want to say that you are an absolute inspiration to me. Your ability to capture virtual worlds in such stunning detail and beauty is truly awe-inspiring. Your work pushes the boundaries of what is possible in both photography and gaming, and it's clear that you have a true passion for your craft. I can only hope to one day approach the level of skill and creativity that you bring to every photo you take. Thank you for sharing your art with the world and for being such an incredible role model for aspiring virtual photographers like me.

roxiesayspew
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Me: "Looking at my PC"

My PC: Don't even think about it.

Photography and edit is on point, great stuff man.

louisthomann
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Can see people under bridge glitching along in that last shot. Still impressive. I keep feeling like it's almost 100% but missing something with the lighting that I can't put my finger on.

ChrisHarmon
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What people do when they're looking at something as a critique is look for flaws. You can find flaws in anything. Show me the "perfect" Hollywood movie with millions, hundreds of millions, backing their project. This could have been the opening to any modern film and 85% of people watching would have no idea it was CG. And for a dude who did it in an afternoon, damn fine job!

enigmawstudios
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"a console exclusive tech demo" - "Shot on PC" .. Berdu you mad man <3

Cybertech
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0:23 I had check and it gave me goosebumps. Low-key kind of scary how just in a matter of a decade or two you'll probably not tell the difference.

psensite-
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Amazing, but the traffic needs a little randomness; some people need to turn on each other, take exits or have different speeds. The super organized traffic gave it away for me.

saadrabia
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This looks incredible! almost photo real at some points

Pixel-oovw
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Wow what a beautiful scene. The only thing that even remotely feels unrealistic is the traffic. Each car is moving exactly the same speed with the exact same amount of space between, kinda like a train. Other than that, Bravo!

drummer
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So happy you came back. Watching since the GTA V vids👍

DexterJordann
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I LOVED this! Absolutely amazing job and stunning cinematography. Very inspiring.

IJTFILMSI
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Glitch in the matrix in 1:25 if you focus on walking three characters along the sidewalk under the lowest viaduct to the right of the center of the screen, they walk in place and then teleport a few times.

DominiqEffect
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Why does this look so much better than other clips of this demo that I’ve seen?

JonathanSackman
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The shadows on contact between tyre and road have always been wrong in this demo. They just look like they float.

jackta
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Gives me goosebumps, technology has come so far...UE5 FTW

colson
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you make an extremely satisfying video to watch, keep up the great work!

chadvergil
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Superb work! I hope AAA games look equally good in a year or two.

MikkoRantalainen
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Very nice results, looks extremely good and you know how to pick the right moment and angle.

brianfordhamm
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Spectacular!
It would be even better with more dust (everything is so shiny) and it would be necessary to add some weights to the cars (the tires are so round!)