Ghostwire: Tokyo - 18 Minutes of Gameplay

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Check out 18 exclusive minutes of gameplay from Ghostwire: Tokyo, the upcoming first-person action-adventure from Tango Gameworks, the developers of The Evil Within. Ghostwire: Tokyo will be released for PS5 and PC on March 25.

#IGN #Gaming #GhostwireTokyo
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The million dollar question is if the combat is deep enough to stay interesting over a full campaign. Everything else (world, atmosphere, graphics, enemy design) looks awesome.

grim..sentinel
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They desperately need to release a demo and let everyone feel how it plays.

L-Man-Gaming
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It would be cool if the enemies actually fight back

SparrowPOV
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Looks beautiful, hopefully there’s more to it. The lack of ragdolls (and just responsive AI in general) and slow sameness of the combat is kinda concerning

benw
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This gameplay looks way better than the trailers theyve shown so far

SJokes
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Man, they really went all out with their recreation of Shibuya! It's rare to get this sense of scale in a video game city, where the area around a single skyscraper already feels huge!

PAXperMortem
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The combat is giving me Dishonored and Bioshock vibes. Also the waypoint system reminds me of Dead space.

princedarkstar
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Those Ray-Traced reflections are gorgeous.

spidy
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Looks pretty cool and impressive. Combat does have me concerned though. Hope they’re just playing on an easier difficulty or it gets developed more

theworld
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Man this game really reminds me of my favorite anime growing up, Kekkaishi (really underrated). Specially the hand movements and the barriers and attacks, plus the gameplay and graphics look hella nice. Hope this game succeeds and blows up.

icoh
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This game is the type that screams “wait for a year later when the price drops by 50% or more”.

Bryan_Perry
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The fidelity of this Tokyo is so impressive.

pietro
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This game looks awesome. Love the hand movements. Almost like Dr. Strange

stunytsuR
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the game reminds me of Control a little. If the story delivers and gameplay doesn't get repetitive this could turn out really awesome. I'm certainly interested

teehundeart
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This gameplay has done more to make me interested than anything they've shown so far.

farmsalot
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Interesting concept but it seems a bit too quiet and the demons are not that unique. Maybe more fun if the demons have more
varieties like the ones designed by Kazuma Kaneko.

MrBorington
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Wow the graphics and reflections are insane, combat looks fun too

ZaaRaphz
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For hard difficulty the enemies need more aggressive for actual threat than just a chore of pointing and clicking.

burukani
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Uh...in traditional Japanese folklore, the "shirikodama" that Kappa's fed on was believed to be your prostate. And the boy said his got taken...

glddustt
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Giving me the SMT Nocturne/Maken X feel. Really interested to play this now.

raphael