Rust: How External TCs REALLY Work (Bet it will surprise you)

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My VIDEO UPDATE on this matter:

No matter how many TCs you add, only one of them is needed for full control of the base.
(and no, locks don't matter. I specifically omit locks from the video BECAUSE they don't matter)

This is sometimes a theoretical weakness, given the random element, but if a raider can eliminate the random element, it means your base can be many, many rockets weaker than you thought.
ESPECIALLY if you use certain bunkers or windowed loot rooms.

THAT SAID, My bases (specifically, Trio-Heaven, Trio-Dream, Mini-Deathknell, Deathknell2) are immune to the 'opening of bunkers' since I build the bunkers slightly different than most bases. Mine are "outside-in" bunkers while most open-core style bases use "inside-out" bunkers.
If you don't know what I mean, no worries. If you do, well, you do.
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You sound way too nice to be a Rust player

rookiemistake
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I actually knew about this technique, from stevie of all youtubers, however most raiders don't know about this. Also this comes into play when trying to build near other bases if you built there first you can get closer to someone else's base than they to you.

MCHEROBRINEBROS
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You're one of the best Rust youtubers I have seen. Well done sir! Blessed be to you too!

ernestos
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im a bit tired of rust atm but i still have a lot of fun with the building aspect and these types of vids are my favorite thanks for great content

User
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If with the proper base (or improper i guess) layout you can also get the externals to be deleted by the main tc without using explosives, if you can join the externals using walls and triangles to the main tc it will delete all the external tc's as the game doesn't allow multiple tc's on one building, so if you get one tc with a bit of luck and time you can get full control just by connecting the externals to the main base, super hard to do in a actual raid but in theory possible

perplexed
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Great video, thank you! If you didn't see which ext TC they placed first, you can hit the foundations and check combat log, they have ID numbers and the lowest ID number is the oldest :)

johnskalin
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Knowledge is indeed power my friend! Thanks for sharing and keep the great content coming! 👍

russellf
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This is a game changer. For my solo design I'm just gonna put a hqm suicide for my external. 138 hqm and a drop box

nathanielwagler
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i have almost 2k hours in this game and this is the first time i hear about this. in fact, i dont think anybody from the popular rust builders know about this!
everyday is a school day. and this dude proved it!

mhdy
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LOCKS DON'T MATTER!.. I don't know why some people have gotten it into their heads that the TCs being unlocked has anything to do with it. I left them unlocked precisely because it has absolutely no relevance. So, lets make a deal. Instead of posting some smug ignorance, if you think locks matter, go test it and come back to me.
Much love!

GameLightz
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This a interest info for me as raider, I will pay more attention on my next neighours, ty keep it up the good work

worldvanmaya
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Idk if this somehow applies to what you're basically saying, but..
I've also seen people move the main tc to higher levels. Without taking over an external. Not exactly sure how it works.. but you seem to be on the right path. You earned a sub. GL

codyderickson
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From a logical perspective that makes ZERO sense. Because in theory, the TC's should take over in the correct chronological order, which would mean... Even if the second TC got taken, the 3rd will secure the base, after that the 4th, and so on. But i guess the problem is that RUST only allows one External footprint and with that also only one Externalt TC to connect to the main footprint/TC space.

enymus
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The raiders still have to be lucky enough to know which one to go for

Vauxey
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My new favorite rust tips/build channel . 🔥

asusphone
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So happy I found the temple video. Love you're style 🔥

vexion
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inside out bunkers become even more worth with this knowledge

SqueeSpleenAndSpoon
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Great delivery of this niche knowledge.

claytonrumer
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I like how your vids all have a little bit of magic in them <3

antonio
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Most people won't sit there looking how you build. There is a small window that they can catch and see it... if you sit there watching them for when they build that's you falling behind them and it won't matter what you know because you'll be raided first anyways if you're that close.
With rust it's often a race to who progresses first.
And if you got a bigger base you probably have 6 externals like that, that you can sheet/armor up for next to nothing and use the roof glitch to open it up or put enough hqm/sheet in there to last however long you need and seal It off forever. We have also used bag/drop box designs before where you make a 1x1 full armor with a bag, tc and a box or two, 3 triangles and 1 square sheet metal, with a bag and a small box with drop boxes in the sheet square.
Very cheap upkeep and 20 rockets/12 c4 to raid it.
Split up the loot and all of a sudden you now have a 80 rocket/48 c4 loot room not counting your original base cost.
That's if you have 4. If you got 6 it's 120/72 lol.

Just make sure to stash it away when it piles up in the main. You can get it at any given time when you need it.

Tyshkevich
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