Can a ONE TILE city still be successful in Cities Skylines 2?

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We're checking out the new update to Cities Skylines 2 (City Skyline 2) today, and what better way to do it than to recreate my first city in the game to see how it compares!

LINKS!

Epic Game Store Support-A-Creator Code: RCE

(In connection with Epic Games’ Support-A-Creator Program, I may receive a commission from certain in-game purchases)

#realcivilengineer #CitiesSkylines2
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Losing money while under funding everything and increasing taxes, this man is about to be the next prime minister

JamCaff
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RCE: Why are people walking on the highway?!
Me: Ah, I see you've accidentally created Houston, Texas.

Awkward_Kaiju
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*Builds giant highway*
"Why am I losing so much money?"
Just like a real city lol

AwesomeSheep
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Thank God this channel is called "Real Civil Engineer" and not "Real Local Mayor" Lol.

DanoFSmith-yctg
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Guys - he said right at the start that he didn't read the update notes. Just saying if you give him a hard time for not knowing, I mean, he TOLD you.

heavyarms
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Just so you know, industrial zoned buildings (NOT the plopped buildings like the coal plant or oil fields) do not create nearly as much pollution as they seem. You need hardly any separation between them and residential.

This is completely different for the plopped buildings like the ones i mentioned earlier. These buildings have heavy pollution so they are the buildings you have to worry about.
EDIT: Upkeep is killer in the new update. You need to be very careful early game, watching what the upkeep costs of all buildings.

_eighty
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With this update, high taxes doesn't work, it will make people move away. 12% from cs1 is back.

eoln_
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In Oregon (US) they have straight roads. Coming out of Crater Lake - 15 miles straight. Some of the highways are just a straight shot with a bend then another straight shot and the scenery is nothing but pine trees. My dad almost fell asleep driving on those roads when we were kids and on vacation.

StArFuRyZz
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Part of the economy change is the game severely punishes you for having taxes above 12%...I imagine 30% makes it even worse. It is probably a good idea to build up quickly with low taxes while your service expenses are low then set them up to that 12% threshold or so.

altimatum
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Allow me to be real for a moment: your videos are some of the few things keeping me sane at this moment. I'm suffering from depression, dysthymia, and for some reason my seasonal depression has decided to pay me a visit early this year. With all that going on, your inane videos and bizarre decisions greatly contribute to my wellbeing. Thank you, Matt.

crapparc
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You said it was hot in the UK when you made this video. Given the weather here, we can narrow that down to one of three days.

stephenclark
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WHAT NO BRIDGE REVIEW??? I’m sitting in disbelief I’m going to have a chat with paddy about this!

MrFallenhero
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"Just like London"

I like the "Unfinished London" series by Jay Foreman

DsToDs
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watching him do everything that sends a city into a death spiral in this new patch is wild.

RelativeHype
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I've found that the new update has a sort of "dead zone" between 1, 500 & 3, 500 people. You have a negative balance and may go into debt, but I've found that the best way to deal with this is to lower taxes, which is sorta counter intuitive.

At 11% people start to complain about taxes, so i keep residential at 10%. Industrial, commercial, & offices have no obvious negatives ( like happiness), but raising them will lower demand and slow progression.

If you keep your taxes low, your city will grow rapidly and before you know it, you will be making all your money back. Hope this helps into the future, it kinda hurt me seeing your taxes at 30% across the board.

ghostofsalt
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On straight vs curvy roads, this is very much a thing, from a driver's perspective. I have a friend who lives about ten miles from me. The first half of the drive has hills, curves, and a lot of buildings. The second half is a long straight road with nothing but cornfields. Both stretches of road are about five miles long, but the part feels like it takes ages to drive down, and i find myself zoning out whenever i drive there.

Dfarrey
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ya the new economy definitely hits pretty hard. but the newest update now has smaller service buildings to cut down on costs. that should offset alot of the problems we're seeing in expenses

sidneysun
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You didn't even visit the Production tab. If you look in there, you'll find that you are importing a lot of materials/goods that's costing you a lot of money. It's a lot cheaper if you're generating the materials/goods in your city instead of importing them. The more residence you have, the more demand for commercial goods, which leads to more demand for industrial to make those goods, which then leads to more demands for raw materials. Another factor you need to balance is employment which demands more residence the more commercial and industrial you have. You have to actually manage your population more with this Econ 2.0.

EnzoVinZ
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The real challenge is the 1 tile (truly 1 instead of the starting 9). Thats COMPACT

kebobs
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I finally figured out how to go positive right after getting the police and fire station with only going to 12% tax lol! The new update was hard!!!

laurentillabee