Replicated Series: Spinning Trap (Unreal Marketplace)

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From single-player or multiplayer, this spline-based trap is replicated and the most advanced trap system in the Unreal Engine marketplace. Highly customizable and 100% drag and drop

Link : Coming soon

List of Features :
• Spline-based - Drag and drop spline points to any axis for a more interesting trap track
• Replicated - For single-player and multiplayer. All movement and rotation is in sync, regardless of whether other players join later in the game.
• Changeable Mesh– From blade to fire or arrow, you can change to your own mesh / emitter and its scale
• Customizable - Change spinning rate, moving rate, with trigger or without trigger, with kill switch or not.
• Trigger - Can be triggered by box collision or set it start immediately.
• Moving Loop - Set it to loop infinitely or stop at a configured number of loops.
• Performance - Created with performance in mind and network light system. Not using tick.
• Debug Mode – Each spinning trap labeled with direction and damage box
• Damage Box – Damage box included which replicated damage all player inside the damage box.
• Extra – Free simple replicated health bar and floating damage text
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