RimWorld Hedge Knights - Growing Pains // EP4

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» Overview:
- Hedge Knights is a story about a civilization in the golden era of their medieval age invaded by monstrous visitors that push them to the brink of extinction. The story focuses around a small group of squires who are tasked with finding a way to support their community who are on starving and homeless.

- Because it is a roleplaying series I will not be attempting to play any sort of 'meta', and additionally I am not interested in feedback to suggest that I play 'meta'. The purpose of this series is to tell a story, not to min/max RimWorld.

- This is a roleplaying story series and therefore is not intended for people to play along ( so the save game file will not be shared ). Some of the most important mods for the series will be shared in a section below if you want to try to mimic the series for your own enjoyment. You also may assume that any details about this series that I have omitted I have omitted for a reason ( like scenario, rules, goals, mods, character skills, ideology, etc ), so I won't be sharing that information until it becomes relevant to the story.

» Current Goals ( These will change over the course of the series ):
- Stay Alive.
- Keep the bison alive.
- Build an encampment able to support a larger population.

» Important Mods Used:
- Rimedieval
- Medieval Overhaul
- Xenotype Spawn Control
- Pollution Tweaks

» Intro Narrative:
- We are Adlets, the once proud sovereigns of a lush and beautiful planet. Many years ago the peace, prosperity and progress brought about by the Adlet kingdoms came to an abrupt and brutal end. Our ancestors were visited by sky chariots of silver and fire. The charioteers were cloaked in glowing robes and carried ornate staves, but they made no attempt at diplomacy. They surveilled our lands and left as soon as they arrived, leaving us bewildered and wonderstruck.

- The following winter we were revisited, but not by sky chariots. Monsters rained down from the sky and hunted us Adlets with monstrous ferocity and determination. The visitors swept the land killing and butchering, sparing no one. Millions of us died that winter as our weapons, armor and castle walls were completely ineffective. We were driven to near complete extinction, forced to hide in caves or on tiny islands concealed from the unabated slaughter.

- As the story goes, the following winter the vast majority of the visitors disappeared, leaving behind metallic castles heavily guarded by lethal metallic behemoths. The metallic castles spewed poison into the winds, and over generations the castles spread blight and rot across all of the land. Sightings of the monstrous visitors were rare and the lucky survivors of such sightings insist the visitors were adorned by the weapons and armor of our ancestors and seek to hunt us Adlets as if for sport.

- For generations we cowered in hiding, scavenging what little food we could source from the blighted oceans or fungi from the sheltered caves. For the last ten generations we have sent out scouts to explore for new lands untouched by the visitors, either to return empty handed or not to return at all, assumed dead. Last summer one of our scouts told a tale of a forest pocked by tiny glades of healthy grass and tall trees. Her entire cohort had been slaughtered and the elders were not sure if such tales were hallucinations of trauma, or indeed true.

- Our island’s coast and caves no longer provide enough food to sustain our people. Our elders have tasked us squires to take two pack animals and leave the safety of our tiny island enclave in search of the fabled glades. After a week of evading hunting parties and avoiding metallic behemoths we headed deeper inland into the blighted forests. We finally stumbled upon a tiny pristine glade nestled deep in the heart of occupied territory. With meager rations and simple tools we plan on setting up a new settlement here, unsure of the horrors we may face ahead. This is our story.

» The soundtrack is sourced from Going Medieval, Northgard and Thrones of Britannia.

» The idea for this series was determined by my Patreon patrons. If you'd like to support me as a content creator Patreon always helps. If you would like to join my community please consider visiting my website or joining discord!

Website (Schedule, Countdown Timer to streams, links, resources):

Discord (Gaming community):

Patreon (To support me directly):

#rimworld #Rhadamant #LetsPlay #survival #roleplay #survival
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You're doing an excellent job of avoiding any 'ums' and 'uhs' in your narration! Really enjoying this. Peaceful to listen to

DaWombatGaming
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Just wanted to say I think you are getting better at this narrative style as this series continues.

Workhorse
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Madsie almost got walled in during her ambrosia binge....cask of amontillado vibes

rebelandatrader
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The narration is getting better after every episode, is much more fluid now. A few more of these and it will be as natural as when you are talking normally to us. And thanks for the monster description on the recap, I still hadn't figured out the differences between the visitors and the Adlets.
Good Job, and Keep it up!

invertedsheep
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Having watched your channel for several years, I think this series is definently one of your best. Hope this series last a long time!

BasicAquariums
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Your storytelling is excellent, as always. I am not having a very good day, but this made it a bit better.

bearnaff
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I am really enjoying the rp aspect of this play-through, it's very fun and I can't wait for the next episode!

jace
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Pretty good. I like it that style especially when I don't see as much as that type of roleplay/narrative style of videos from rimmworld which makes it especially enjoyable :)

gabrielthefallenachangel
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Loving the chill narration and slow story.

severhead
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Really enjoying the narrative heavy content

nuvi
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So nice to watch this series! Such a pleasure. Greetings from Germany 🎉

Patrickstarlight
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Great storytelling! This is my favorite series of yours.

turtuhl
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Your storytelling is getting better with each episode. Loving this series! Though I'm impatient and hate waiting a week but it's worth it. 😂 Hoping you do more story telling style series in the future!

DIRENGREY
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Thanks for the awesome content and great video!!!

gtbkts
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Definitely a Randy moment with the cold snap/ ambroisa binge/ acidic smog combo.

fedegedehyrde
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Very wholesome.
I am somewhat speculating that the visitors are Wendys finished product but the Adlets are very much not the Yttakin. I am looking foreward to the reveal!
There is something I have noticed the Adlets do during the day: They get so tired that they sleep for a bit. Maybe incorparating a midday siesta instead of longer night sleep would help them more?
I am somewhat curious what the "Log frame" for doors do. Can log doors only be installed there? Is it purely astehtic? Or increases it the HP of the door? At least invaders seems to favor it above doors.

PortecPain
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Enjoying this series, can't wait to see what happens next. :)

j.d.v.
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9:29 ouch. Great episode. Loving to try to figure out how the series will play out.

dcklein
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This is the most expansionist series ever lol. "Guys guys we found a beautiful wooded grove in the waste land." "Ohhh ahhhh" "alright cut it all down and colonize it"

jaysto
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3:30: (Not sure what a Bison actually sounds like)

ScorpiusZA.