4.2: Many Particle Systems (Emitters!) - The Nature of Code

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Videos:

Timestamps:
0:00 Welcome back!
0:28 Creating an Emitter class.
1:32 Let's add update() and show().
2:37 Let's create an emitter in the sketch.
3:20 How can we add particles.
4:37 Many emitters!
5:58 Some exercises you could try.
6:41 What's next?

Editing by Mathieu Blanchette
Animations by Jason Heglund
Music from Epidemic Sound

#forbeginners #javascript #p5js
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This new series is so much more focused, succinct, and well explained. Thank you for this! I also appreciate that you continue to reiterate the small mistakes and show / explain what's going on there -- this series is extremely accessible and relatable.

ast_rsk
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Still one of the best coding tutorials out there. Even though I don't really code (despite I studied IT), I always get back to you and promote your videos to everyone who wants to learn or is starting with coding.
Please stay healthy through all of this and keep going with these AMAZING videos of yours, with all that passion, love and fun you send to us viewers!

Grittreel
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You make code so enjoyable to learn which is such a rare talent

truefriendskissonthelips
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Your channel is an programming treasure. I really would love to download all of the videos and Playlists. Not only You're teaching Javascript and little web dev in each tutorial, but also game dev and computer science which is my jam. And you make the code so much general so that anyone can reuse it in any language and any framework.
Really great job, and awesome work. and I wish to you best luck.

mnajim
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So very very good, I like all your stuff but this series is possibly the best, please keep them coming. Learn a lot from this.

thehappycoder
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Thank you so much for these videos, much appreciated ! Nice to see, these days, someone so joyfull explaining elaborated problems. Merci beaucoup !

Vue-daigle
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Love that I've been watching your videos long enough to be singing the This Dot Song at around 1:40. 😁

nos
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In most cases update and draw will have different frequencies (OpenGL library for example). So you might update 200 times per second yet only draw it at 60 fps. That is a good reason to separate them out so drawing has nothing to do with updating. In your examples it isn't that important, but it is still good practice to write both functions.

_miyu
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Really nice video man... Because of you is that I start to learn programming.

boniedi
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the emitter usually just emits, other structures usually manage the particles. So my guess was something that describes how it emits :D

nottellinganyoneanything
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Reallly thank you very much, I seriusly love your vids, literally they are the best 🙋‍♂️🙌❤

germandavidmurillasmondrag
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Because i misunderstud what you are going to do, now i want to see a particle emitter that emits particle emitters :-D :-D

mihalydozsa
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Is the smokey version of the particle system the next one?

abhaykashyapa
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the entity componens system wouldn't be better solution as your original plan with classes/inharitances? If you would create particles with composition it woud be more robost and fun to play with :) What do you think about it?

Ferenc-Racz
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What's the most complex simulation on this channel?

Seba_World
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Are there any nice sources (like books?) which explain Emitters in Particle-Systems, which I could cite in a work about Particle-Systems? The most trustworthy sources I find and can cite properly are e.g. the blender manual

easysaesch
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How to make a movie file in processing. I saw a video (which was few years old) in which movie maker tool in processing was shown. But that tool seems no longer available in processing 3.5.4. So how to make a video file for the animation output..?

AKfire
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Can you make a video on how to make a Dyson Sphere or a Dyson Swarm?

slyktrate
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Have I got this right, for every frame you are pushing five particles into the array so at thirty frames a second you are filling the array with a hundred and fifty particles, arn't you going to run out of memory if you left it long enough, because your not recycling the particles after they've faded out your just constantly spawning new ones, feels like you've just created half of the class.

gower
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hello good afternoon good video: I have a question and it is possible to use these codes in Buildbox 3d since it is java.

joserubens