ZBRUSH 2021 - DYNAMICS / CLOTH SIMULATION (WALKTHROUGH)

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Zbrush 2021 dynamic and cloth simulation is quite a fun set of features to play with, and today we would take a look at some of the lovely features

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I for one am happy for all of the updates! It's a great time to be a 3D artist! Competition is healthy and gets incredible features like this and all of the Blender 2.9 and 2.91 stuff! It's all amazing stuff!

Gredran
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Awesome video! Super informative and straight to the point, no wasting time on explaining beginner things 50 times. Thank you!

jackj
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i never liked marvelous designer for many reasons i am glad that zbrush is doing this now

PodcastPlayer
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THIS IS GOLD! Thanks for the presentation

sammediad
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I'm uninstalling Marvelous Designer right now

HeyItsTheWykydtron
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I hope future zbrush iterations would replace marvelous designer. I’ll never pay $50/mo to use that shit.

MrJustwatchin
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I'm more happy for the new edge poly modeling functions as it can be used for so many things from modeling to retopology.

ZephrusPrime
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i just tested it, for me, personally, its good just for making folds wrinkles on joints like ankles, hands, legs etc. after a character is posed or simulating pillows and some simple gravity falls but still, you can't compare it with Marvelous Designer. MD owns this.

fractalelement
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Congratulation for the video!!! Really well explained!!Thanks a lot

kolcazkolcaz
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Awesome tutorial :) really helps thanks

TheBloodyBilal
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your tutorials are always so great! thank you very much!

Littleme
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Can you then cloth animate the cloth in other animation software or is it treated as a solid object

abyssblood
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Awesome video! Super informative and straight to the point, no wasting time on explaining beginner things 50 times. Thank you!
<3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3

ariefpratama
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Thx for the video I'm glad i don't have to worry about Marvelous Designer

miagifodder
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Window size is my preferred canvas size, but I understand why you hit double 😅

angel_bunny
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That Micro-poly feature seems to work similarly like the Array Modifier in Blender, but parented to a Mesh instead of a Curve.

jascrandom
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Apparently no one has tried importing a mesh from MD and run dynamic simulation in Zbrush to get more secondary folds

SlantEyedJoe
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we've all been waiting a decade or so for this but in the end ... bum ...Pixologic rules as usual ... WOW !!!

Marco-bjct
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I'm a blender and zbrush user blender is really a great modeling tool but when is talk of best sculpting tool zbrush is beast .

learningstudent
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I need to update my copy and try this tools, MD is still its own beast for modelling clothes.

impactframes
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