Keynote of Ken Perlin at Visual Computing Trends 2019

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Keynote of Ken Perlin (New York University) "Experiments in Future Reality" at Symposium Visual Computing Trends 2019 in Vienna, organized by VRVis

Abstract
Ken Perlin will be discussing two topics. CHALKTALK is a powerful software tool that allows its user to create procedurally animated characters and simulations just by drawing sketches and connecting them to create powerful explanatory animations and simulations. We are using CHALKTALK both as an educational tool and as a way to prototype what a shared visual language would be like in a future where Augmented Reality has become ubiquitous.
CAVE is a new story about destiny and family, created specifically for collocated audiences in Extended Reality. In this multi-faceted experience, audiences are taken on a journey back thousands of years to when stories were told around a campfire. CAVE is a coming of age story told through the latest in experiential technology featuring binaural audio, mixed reality, and a co-located untethered virtual reality experience for an unprecedented several dozen viewers at a time. We showed it to about 2000 SIGGRAPH 2018 attendees this past August.

About Ken Perlin
Ken Perlin, a professor in the Department of Computer Science at New York University, directs the Future Reality Lab, and is a participating faculty member at NYU MAGNET. His research interests include future reality, graphics and animation, user interfaces and education. He is chief scientist at Tactonic Technologies and Holojam Inc, and is an advisor for High Fidelity. He received an Academy Award for Technical Achievement from the Academy of Motion Picture Arts and Sciences for his noise and turbulence procedural texturing techniques, as well as membership in the ACM/SIGGRAPH Academy, the 2008 ACM/SIGGRAPH Computer Graphics Achievement Award, the TrapCode award for achievement in computer graphics research, the NYC Mayor's award for excellence in Science and Technology and the Sokol award for outstanding Science faculty at NYU, and a Presidential Young Investigator Award from the National Science Foundation. He serves on the Advisory Board for the Centre for Digital Media at GNWC, and external examiner for the Interactive Digital Media program at Trinity College. Previously he served on the program committee of the AAAS, was general chair of the UIST2010 conference, directed the NYU Center for Advanced Technology and Games for Learning Institute, and has been a featured artist at the Whitney Museum of American Art. He received his Ph.D. in Computer Science from NYU, and a B.A. in theoretical mathematics from Harvard. Before working at NYU he was Head of Software Development at R/GREENBERG Associates in New York, NY. Prior to that he was the System Architect for computer generated animation at MAGI.
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