Shadertoy Compilation 2

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I'm learning how to write shaders! I moved on from the absolute basics of shadertoy. Here you'll see some of my attempts to implement smooth noise, raymarching and 3D Cameras.

Hi! My name's Andrew and I'm a first year computer science & arts student.

My source code for the shaders above can be found here:

All my links in one place:

Audio:
Six Seasons - Unicorn Head

Many of the shaders I've written are based on the tutorials of "The Art of Code" and "The Book of Shaders". If you are interested, check those out!
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