UPDATE INCOMING! + Balance Change Wishlist! Tank & Mortis Buffs??

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UPDATE INCOMING! + Balance Change Wishlist! Tank Buffs!

In this brawl stars video I reveal that a new brawl stars update should be coming soon, as Lex and Kairostime are both in Finland right now where Supercell headquarters is, potentially filming a Brawl Talk. I also go over my wishlist for the next balance changes for brawl stars, going over my nerfs and buffs I'd like to see.

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Make sure to subscribe to my channel for daily brawl stars content, where I give brawl stars tips, with lots of beginner and advanced strategy guides on various brawlers, maps, and events. I also do brawler rankings where I go over the best brawlers in brawl stars, with plenty of videos on crow, mortis, and bo. Whenever there are new brawlers in brawl stars, you'll be sure to find them on my channel! Soon I will have a video on how to download brawlstars on ios.
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Primo should punch 3 times and get a 33.3%dmg buff to his shots so his dmg stays the same
Why? Cuz primo does dmg too slow. Look at bull, its tap tap tap and all his shots are gone, while primo’s shots take longer then his reload. I also think primo needs a small range buff. Mortis should get more dash range
(From 2.67 to 3.00 OR from 2.67 to 3.33 BUT lower his hp from 3800 to 3600 at level 1, so he’s an assasin and not a random racecar for bball. Cuz its hard to get to someone without using 2-3 dashes)

wollahmeh
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10Likes=Update with balance changes
20Likes=Update with new BRAWLERS
50Likes= *Global*
100Likes= *MASSIVE UPDATE WITH NEW BRAWLERS, NEW SKINS AND GLOBAL*

prabeer
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My proposed brawler balance changes:

Penny:
-Attack projectile size increased by 33%(same as jessie and spike)

Spike:
-Damage decreased from 480–>460

El Primo:
-Damage Increased from 360–>390
-El primo now has his cone shaped attack projectile(cone shaped attack projectile like bull and darryl) back!

Mortis:
-Reload decreased from 2.5sec—>2.3sec

Poco:
-Super Charges 8% slower.
-Attack Range decreased from 7 tiles to 6.67 tiles.

Piper:
-Maximum Damaged increased from 1680–>1840.
-Piper now does less damage up close.

Pam:
-Damage increased from 220 per bullet—>260per bullet

Dynamike:
-Super Projectile speed decreased by 6%

Crow:
-Super now takes 7 daggers plus poison to charge up. (From 8 daggers plus poison)

Tara:
-Super projectile speed decreased by 4%

Bo:
-Shoots one extra arrow
-Attack animation speed increased

miku-prodigy
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Crow needs a little buff, overshadowed by spike. He's so fun but now he's kinda weak. maybe increase how many poison ticks or increase his super charge to 5 daggers+poison from 6?

michel
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the only issue with the tank buff is auto aim as the tanks have to get close to deal damage and auto aim will help them the most which will destroy mortis. So if they are buffing the tanks they must have some kind of auto-aim nerf with it

shiyanth
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They need to do something about knock back attacks (Shelly's super, primo super, dynamika super) just cancelling Frank's super during animation. Also if you die during the animation without using the super, you lose it.

hardy
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I agree with most of the community regarding nerfs but I have differences with the buffs.

Mortis does need a buff but it should be indirect, considering his stats are pretty good right now and is versatile when played properly. However, playing Mortis in lower levels is a nightmare because most people use shotgunners (Bull, Shelly, and Darrel), auto aim, and bushes to counter him and it’s annoying. To buff Mortis, I would nerf auto aim and bushes to make shotgunners less overwhelming for new players.

To compensate for that, the shotgunners could get a damage buff which makes it more satisfying overall to play shotgunners because they require more skill to hit your shots. However, I worry that Supercell will only do the damage buff and not the indirect nerf.

El Primo stats are good right now and he is a brawler that’s powerful in lower levels, similar to the shotgunners, but he is terrible as you climb the ladder. What he needs is a change to his star power that you allows him to generate his super as he keeps getting hit by more brawlers. I’m thinking he should get about 5% of his super charged up after he gets hit by a specific brawler. That would allow him to get close to brawlers and inflict his damage and act as an aggressive brawler for multiple game modes.

Like Mortis, Penny is also a brawler that is pretty good when used properly. Her Mortar is really good as it is so I don’t think it needs a nerf or buff. However, her damage should be buffed and needs a new star power as well. I think her star power should be where she regains health every time her mortar hits an opponent brawler. That would make her viable more game modes and could make her an S tier Gem carrier with a self healing dynamic.

Pam obviously needs a buff, specifically a damage buff to be more versatile and a threat in gem grab like what Poco is right now.

Bo needs a damage buff obviously. He is so underwhelming in lower trophies levels and only used for his mines which aren’t too powerful anyway. However, his star power should be nerfed or changed. I don’t know what change it should be but it needs one. On maps where there’s a lot of bushes, a max Bo is op already, considering there are team comps that are very dependent on his star power, making the strategy useless in lower level.

I’ve been playing this game for a few months now, and the main thing I learned is that there is a major disconnect between the meta in early stages of the game and the meta by the end game and balancing the meta is difficult because of it.

Edit: I divided the comment into paragraphs to make it easier to read, assuming you were will to read this anyway. It is just my opinion after all.

angelo_villones
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I think bo needs a big buff but a star power nerf, he is really hard to push as a F2P player without maxed brawler. That would be an easy way to fix the specific map op-ness.

Edit:wow, that sounded less wrong in my head

knwinterr
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Crow needs a buff to his health or poison. Why?
Because take a look at other brawlers with 2400 hp, spike deals lots of damage, piper deals lots of damage, ricochet deals lots of damage and even if you hit 3 daggers with crow, its still chip damage, plus hes a legendary. Hes super takes like a billion and a half years to charge so i think he needs a buff

tommy
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Piper needs a buff a really big one for her range or reload speed I only see her in bounty

bassel
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I don’t agree with a Mortis buff, because I’ve faced a couple pros who use him and they never die.

carterthomas
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If penny’s main attack could break off of her cannon that would fix her, especially with her star power.

colinmoore
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Crow needs to be legendary for a reason

taimuller
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Poco and Dynamike seriously needs a HUGE buff.

masterryou
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Jessie Needs a BIGG BUFF. She is JUST SO bad her cannon AND her shots her health everything from jessie is JUST bad

oleraay
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if you buff tanks, heist is so unbalanced, sometimes i have a team with no tanks, no tanks = lose, Penny buff pls,

Lancelot_-huhz
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Crow buff. Would be nice if his poison would stack

tvweb
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Poco need a reload nerf, just like tara NOW

justinjustin
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I like the quicker intro music. It's fitting.

Damachaman
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Just give Penny a long distance shottie😂

gosonen
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