Deformed growths with nxConstraints

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In this scene, particles are emitted at each point and connected with nxConstraints. A second nxConstraints creates repulsive forces, to simulate organic growth. nxQuestion is then used with Vertex Maps to restrict the effect and freeze particles to limit the deforming.

#INSYDIUM #NeXus #WeAreParticles
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So much easier in c4d cloth sim using a vertex map. Also particles vertex maps so slow

joshchilders
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