How to handle Multi-Conditional Game States | Unity Tutorial

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In this tutorial, we will learn how to correctly and smartly implement booleans that can be true under multiple conditions using bits and bitwise operations. This approach is really easy and will help you avoid bugs and edge cases that arise by using a single boolean to manage multiple state conditions in your games. Hope you all enjoy and like this tutorial!

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#csharp #unity #tutorial #hulahoolgames #programming #coding #booleans #bit #bitwise #operations #bool #true #false #programmingtutorial #learn #gamedev #gamedeveloper #indie #indiegamedev
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This was such an elegant solution to a complex problem👍🏻 I am not a programmer and still it was very easy to to follow the concept!!
Good one👍🏻

dishakansara
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Hey, nice tutorial. Thank you. I think I want try, to define my players states this way. Until now, i didn't find a smart flexible and modular way to do this. But with an easy adjustable enum and a this beatiful gernic class it should be one of million solutions. If someone of you have a better solution, let me know. :)

MrMrPinguin
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