Phoenix for Maya - Resimulation

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In this video Dimitar Krastev - Jimmy explains how to enhance completed simulations by adding wavelet turbulence, particles, splashes and foam without recalculating the entire result.
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Right now this will only render in V-Ray. We will consider support for other renderers based on user demand. Also, Phoenix FD has a simple SDK that allows you to read the simulation data and convert it to other formats as needed.

VladimirKoylazov
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Great work, I hope we will have a lot of tutorial not like for 3DSmax, because it isn't easy to understand without any ressource

slivertorp
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Thank you so much, you made the Video so easy to understand,

Nice pc too b the way :)

ITubeUDecide
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It was great, thank you for visiting my channel

Alirahnema_vfx
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would this render in renderman or only vray?

AyahuascaMagic
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Hi Phoenix! :) i need help how to connect wind force from side to nuke cloud? its only working with phoenix force or possible maya forces from dynamics section, and how to connect it? to ph source or fluid container? thanks

RZORrz
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Yeah, MR Compatibility would be great

Oroschimaru
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it released for max before it released for maya

SarfarazYeaseen
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well mental ray the primary render'r for maya...it'd be usable if this shiped compatable with MR..just my thotes^^

jedisnow