Daily Hollow Knight: Silksong News - Day 1545 [Ft. @DolanDark]

preview_player
Показать описание
more @DolanDark

Рекомендации по теме
Комментарии
Автор

Daily silksong news is actually becoming daily news, brings a tear to my eye

the_booth_fairy
Автор

"Thanks for silking by"🗣️🗣️🔥🔥‼️‼️

stingusdingus
Автор

Pyro would spend 30 minutes explaining what Kickstarter is.

celess
Автор

0:26 THIS IS NEWS. WE GOT DIRECT COMMUNICATION FROM TC

jstar
Автор

this should be a ''kinda'', this is like the first time cheam cherry themselfes have talked about silksong in 5 years

legendary
Автор

can't believe we got the slop live host on silksong news

zkhan
Автор

• Day 421 of doing pushups until Silksong releases.
Pushups today: 180
Total completed: 40572

• Day 241 of doing squats
Squats today: 110
Total completed: 12646

• Day 122 of doing situps
Situps today: 90
Total completed: 6458

• Day 57 of doing pullups until Silksong releases.
Pullups today: 6
Total pullups: 298

Rules : Every week with no news, add 2 pushups to be completed per day.
Start with 20 a day.
Each week with news add 4 pushups to be completed per day.
Do as much pullups as you can do every day until you hit 10 consecutive pullups, then do 1 extra every week

Jan_with_coockies
Автор

Day 747 of writing the script for Mossbag’s lore video one word at a time:
If you were to ask me, “What is your favorite video game ever made?” I would have
to say Cory in the House for the Nintendo DS. But Hollow Knight would be a close second. Hollow Knight was released on February 24th, 2017 by Team Cherry, an indie game studio based in the mythical land of Adelaide, South Australia. Over the past three years, Hollow Knight has become an indie darling. The game has sold over three and a half million copies, it was the opening game at AGDQ 2019. There’s a Hollow Knight book, a line of plushies, T-shirts, nicotine patches, nuclear warheads, and even vinyl records for all you goddamn hipsters.

Team Cherry had one goal when making Hollow Knight. They wanted to create a world that allowed players to get completely lost in exploration. We can see this desire in Hollow Knight’s design. The levels in Hollow Knight are massive, with secrets and rewards hidden in every nook and cranny, be that powerful charms, special abilities or uhh... The game’s navigation system requires the player to work for their map, forcing them to make a stronger mental image of the world in their head. Christopher Larkin’s score and Ari Gibson’s artwork lend to this as well, creating an atmosphere that the player won’t want to leave. But there’s one aspect of Hollow Knight that keeps people like me coming back: the world building.

When Super Metroid launched in 1994, it stood out for its amazing sense of immersion. Now in 1994, I was busy not being alive, but I’ve watched enough YouTube video essays to know that this game was a big deal. In case you didn’t know, Super Metroid is basically the granddaddy of all Metroidvanias. That’s why they’re called “MetroidVANIAs”. Now in Super Metroid, there are moments that give the player a sense of depth. Basically the feeling that this world exists outside of Samus’ interactions with it. In the room right before that diabetic crocodile thing, Samus can find the corpse of a random soldier. His inclusion here doesn’t change the gameplay at all, but instead gives the player a sense of wonder about the world they are exploring. Who was this guy? Why was he here in the first place? Did he like jazz?

Now finding dead bodies and other random garbage is pretty cool, right? Well, Hollow Knight basically does the same thing. About a dozen times. Through its world building, Hollow Knight turns Hallownest into a living kingdom. You can sense the ancient history of the land when you look at dilapidated structures or giant barred doors. Nothing feels like it was put into the game randomly; there’s a reason for it all.

Except those reasons aren’t the easiest to uncover. Hollow Knight’s narrative is buried under layers of NPC dialogue, item descriptions, lore tablets, and even additional content like the Quirrel comic and Fangamer’s Wanderer’s Journal. These past three years have seen an insane amount of research by the Hollow Knight community to make sense of Team Cherry’s sprawling world. We’ve even made it to the point where people are looking at the in-game signs to try and decipher Hallownest’s logographic language.

In this video, I hope to give you a long and detailed look into the world of Hollow Knight, exploring Hallownest’s history and uncertain future. When I’m not busy making surprisingly accurate Super Smash Brothers roster speculation videos, or insightful podcasts about beloved subjects like the Donkey Kong Country television series, or whatever this was supposed to be, I’m usually making videos about Hollow Knight.

And while I am a seasoned Hollow Knight lore expert, I cannot confirm that every musing or theory presented in this video is completely correct. I highly recommend checking out the lore section of the Hollow Knight Wiki if you want a more neutral explanation of Hollow Knight’s lore. But if you’re too lazy to read, then I suggest you sit back, order some Domino’s pizza or just grab a block of cheese from the fridge, and enjoy the mostly complete lore of Hollow Knight.

It’s a simple fact of life that every human worships a god, be that technology, ideologies, or in rare cases, God. As it turns out, the bugs in Hallownest pretty much operate in the same way. From the mosskin born from the dream of a giant slug, to the emo kids of the Ancient Civilization who literally worshipped the darkness,

Gardengap
Автор

the pause between "thanks" and "for silking by" was PERFECT

cizzborg
Автор

Silksong will release in a maximum of 265 days that means the chance of Silksong releasing tomorrow is 0.3774% this is 0.0015% higher than yesterday.
The chance of Silksong releasing in april is 7.9254%

If we assume that Silksong will release before September 18th there are 161 days left that means the chance is 0.6211%

baummger
Автор

the two most important news channels working together, truly a great day for youtube journalism

lordnaivel
Автор

"Thanks for silking by" Hold up, when his writing get so fire?

josukerebaixado
Автор

BELEIVERS KEEP WINNING
DOUBTERS IN SHAMBLES
🗣🗣🗣🔥🔥

epictrollmanmoment
Автор

Today's random stats about Silksong !

Today is Wednesday, April 09, 2025.
Silksong was revealed *2246* days ago.
We got the last "Yes-News" *1* days ago.

The final release window was announced *7* days ago.
At MOST, we would have *265* days left to wait.
*2.93%* of the release window has already passed.

Silksong will be playable during the "Game World" exhibition, which will be held on September 18th.
It means we will get to play Silksong in *161* days.

Assuming the game will drop on a RANDOM DAY within the next 265 days ;
The odds of it being released tomorrow are *0.3774%* .

Assuming the game will release with the Switch 2;
We have *56* days left to wait.

According to leaks, the game will be showcased during the Xbox event on June 8th.
We would have *59* days left until this showcase.

In total, we had *1545* Daily Silksong News,
with *28* of them being "Yes-News".
On average, we had *1.81%* Yes-News.
We can expect to have a Yes-news every *55* days.
And, the next Yes-news would be in *53* days.

Yvant
Автор

EVERY SINGLE DAY ITS EITHER YES NEWS OR KINDA NEWS OR NO BUT NEWS I CANT TAKE IT ANYMORE

nachtmari
Автор

"thx for silkin by" made my day

yata_guy
Автор

Day 700 of: there are at most 266 days left until Silksong

This could very well be my last hundred day milestone, isn't that something

SemiHypercube
Автор

I would definitely call the first official communication from a TC account in two years yes news

quasarone
Автор

I love how we have a billion sponsorblock segments for every video with dolan dark now

utkanbaskadem
Автор

team cherry saying anything is massive, change the thumbnail to green or at least yellow

sansgrafnie
visit shbcf.ru