Aeldari vs Necrons - Warhammer 40k Combat Patrol Battle Report

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===============GAME INFO=============
The Aeldari are here, finally, in 10th edition played with their combat patrol against their dreaded enemies of the past the Necrons. JT and Michael have yet to play together on the channel, but look to remedy this right here and right now!

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It's a bit of an unexpected one, but the Wraithlord doesn't have the Strands of Fate faction in Combat Patrol, so I believe you can't use fate dice for any of its rolls.

thornthallid
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I like how they explain rules and abilities when they use them.

MentoliptusBanko
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in 10th edition, it's different from 9th : you still cannot shoot the unit you're engaged in combat with for blast weapons with monsters and vehicles, BUT, you can now shoot blast weapons at a target that is NOT engaged in combat at -1 to hit.

The doomstalker could shoot other targets the entire time even while engaged with the wraith lord...

This would've easily won him the game..

cartouchator
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Oh that kangaroo dance! 16:35. I was really looking forward to these two combat patrols! Man, seeing the fate dive in action is crazy!

Dirt
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Awhile back you guys did a "fog of war" deployment scenario where a large wall was placed between the two players, then both players deployed simultaneously without knowing what the other was doing.

That was so cool and made so much sense. Wish that was the standard rule for all 40K starts. Would be even more cool if round one went the entire round with the wall up and movement only, no shooting. Then start of round two the wall comes down and you're completely surprised by each other's positioning, some enemy units danger close even.

jake
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Is it just me or is the Sound switching to only one speaker at times?

owlvisionvideography
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Love seeing non-space marine fights. Michael bringing Necrons is always great though I do prefer the biiiig fights with necrons where they can really do their thing

thatepicwizardguy
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I love the additional commentary you're able to do in this smaller game. It really helps a noob like me understand decisions and steps in battle rounds.

UrielVentristh
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ALWAYS a pleasure when Play On uploads a new video!
Constructive feedback - at least 3 times in the first 3 minutes the audio cuts on the left entirely. As someone who listens with only one ear to ensure I can still hear my surroundings it was minorly frustrated! :P

Zalintis
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the fact that the Scorpec destroyer came back about .... 7 times is wonderful. You can imagine it pulling itself along without any legs at all.

kieran
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Just started a little necron army based on a custom vampire counts-esque dynasty. Love to see smaller matches with necrons, I really like the regeneration qualities of the army this edition! Great Game yall!

GriffinPlays
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I might be wrong, but I thought they changed the fate dice to 1 per phase? Love the energy from all your games a wonderful channel to watch

gregmichaud
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Wouldn't Michael have got 4 shots with the doomstalker's first shot because it would been D6+1+2 due to blast? Unless I'm forgetting combat patrol rules.

frogsterlicous
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Appreciate the video. Combat Patrol is the most underrated game mode in 40k.

Obi
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Holy moly, I knew strands of fate was powerful but I've never actually seen it in action before. That's insane!

troutwarrior
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This a great Combat Patrol, my favourite I've watched yet! Two great players, great atmosphere, great fun! 🙏🏼

SpectrumViibes
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I may have missed it - it's been a year - but, did we ever get the rematch? I just started playing the Aeldari, and picking up this army was a toss-up between them and the Necrons, so this was an exciting and relevant BR. Thank you, @PlayOnTabletop!

Alex_of_Eden
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I absolutely love this series! I personally love combat patrol and its great seeing you guys play it!!

warmasterraven
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I really need Michaels painting scheme it looks so good

argumentum-ad-absurdum
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Is it just me or did the Overlord forget to use his Tachyon Arrow? Cuz I would have shot that on Turn 1 right into the Wraith Lord's face lol.

For the Scarabs with no OC or abilities in Combat Patrol. I would have had them move up with the Warriors. Let them be up front and take the brunt of the attacks being the cannon fodder they are lol.

The Doomstalker, tagged as a vehicle, could have still used their Doomsday Blaster while in close combat. It can't shoot it at his close combat target because it has blast, but he could still shot it other targets with a -1 to hit. However, I don't think there were any visible targets by the time this happened.

One thing I couldn't figure out though was why was the Doomstalker was considered stuck? Is it because his base couldn't move around the building without it going out of bounds or past the Wraithlord without going over the Wraithlord's base? If so, maybe a Desperate Escape could have been worth it to get out of the corner? Could have maybe shot at the Eldar Warriors some more or the Wraithlord. Could have used the Scarabs to screen the Wraithlord in Combat maybe. Or taken the near by objective, beating the Wraithlord's OC3 to the Doomstalker's OC 4.

Shadow
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