The Battle of White Plains (GMT) - Unboxing and Brief Overview of BotAR Series

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Compliments of GMT Games, I unbox and take a quick look at Volume X in the Battles of the American Revolution series by Mark Miklos -- The Battle of White Plains. The game includes three scenarios: the historical fight for Chatterton Hill, an October 31 scenario that explores what might have occurred if Howe had pressed his grand assault that day as planned, and a full four-day campaign game spanning 42 game turns beginning with the arrival of the British army on the field on the morning of October 28 and culminating at 5:00 pm on October 31.

Each player has 26 Opportunity Cards subdivided into three decks to enhance play and add elements of variability and historical flavor. As with previous games in the series, some special rules represent the unique circumstances of this battle. Among these are rules governing American sortie restrictions and tactical doctrine, rain game turns, restoring army morale, scorched earth, and additional handicaps for American militia, American fieldwork construction, and an off-board movement mechanism for Tarrytown on the Hudson River, seven miles away where British ships lay at anchor. Even Washington’s own combat prowess at this early stage of the war is randomized.

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Looks really good. I like the American Revolution, and particularly, this scale always enjoy having a peek into the box

georgedeppner
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Love this time period, and this GMT series seems to be the best on the topic of Revolutionary War. I started with the 1st Tri-Pack. Waiting for the 2nd Tri-Pack to fill in the games I don’t have. Then we have “Small BoAR” due out as well, that’s going to be great for those smaller battles!!

Tombonzo
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Rhode Island was on sale at MM not too awfully long ago.

robertmoffitt
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I live on miller hill in the bottom left corner...it took 2 months to play the 42 turns.the brits lost cause i made the same mistake of hesitation instead of going right after the yank cannons

holysmoke