The Night City District We Never Got | Cyberpunk 2077

preview_player
Показать описание
Today's cut content exploration hits all the 7 stages of grief. Join me in looking at Cyberpunk 2077's most famous cut area. Let's have a gander and what could have been and torture ourselves with the knowledge that this will never, ever, come to fruition.

Рекомендации по теме
Комментарии
Автор

Did you know that inside the Militech building is cut content. There are actually hallways and rooms. You should do a video on that.

Hollywood
Автор

It's such a shame we didn't get a Beverley Hills type of residential area to explain were all of Night City's rich and famous lived, a place to put the high end cars, high rolling NPC's and the posh shops.

andyelliott
Автор

The casino was a huge missed opportunity, they practically described 4 variants of people in night city, which included nomads, streetkids, corpos and those with rich lifestyle(concept art), casino would've been the prime area for those 4th kind. The concept art of this looks gorgeous and I had hopes that it would make it to the game with Phantom Liberty but sadly it didn't. Hopefully a mod in the coming times can make it accessible and explorable

suyash
Автор

Since we’re not getting anymore expansions for 2077, I just hope the next game will expand the already existing night city map. They’d save a ton of time on building an entire new city from scratch and can focus on the outskirts plus more interior environments in the main city.

aeedin
Автор

Imma be honest. Night city is still hugeeee af. Im still finding lil alley ways and areas ive never been. Its such a mind trip to think theres so much i havent seen and ive beaten the game like 3 times already and just finished the phanton liberty dlc

legojigga
Автор

Part of me wishes they'd keep developing this game for the next decade.

Chronomatrix
Автор

Night city is really in depth. I think I've never found a world so multi leveled.

zoubeirfaouzi
Автор

I honestly hope for Project Orion, that they take Night City and use the development time to use the rest of the map and expand on things already there, more internal buildings, more NPC’s, more things to do. Imagine the entire map playable and dense like the rest of it.

BrandonGavin_EDC
Автор

That space is a great opportunity for modders to take advantage of. Custom DLC gigs, areas, quests, hell, maybe even a modded ending. I'd love to see that space used as racing gigs or living areas/apartments.

SoulbreakerNB
Автор

I really wish they would do more dlc. Even if it's not a full one like phantom Liberty, some more gigs and side quests would be great. Lots of places on the map to put them. Adding sections would be cool too. The way things are in the gaming industry sequels worry me. Rather them just build on what is already working considering the engine took this long to get to this point.

Secretsofsociety
Автор

I'd be fine with paying 10-15 bucks for a small DLC that would restore this casino. No need for a whole ass expansion. Just a DLC that fleshes out the area a bit more, and restores the casino to its full glory, complete with playable games/gambling.

Orikon
Автор

So a bit of context for that prerelease map you pulled out: It dates back to about 2014/2015. By then, they had already begun with the actual city blockout and had found the actual scope of the game map. And the original preprod version of the map was just way to expansive for 400 developer core team.

North oak had a couple for buildings in the newer version of the map, but not anywhere near as many as you suggested.

The north oak casino was a concept solely for cyberpunk online.

Regarding the ncart rail you said could have originally been a road: No, that was basically always a ncard rail.

And yes, of course during phantom liberty preproduction this was all rediscussed and there were some meetings regarding the casino and north oak but as you all now see the main focus was decided to be dogtown.

Sahrawiyun
Автор

I'm always impressed by the scale of the map whenever I see it even in noclip/flying mode like this.

gamesergeanthd
Автор

theres also a huge factory that is at northside of watson which is clearly a cut area, even the entrances have hostile area indicated, I nocliped there and that is a pretty huge area as the walls of the area is covered with barbwires so you cannot possibly go inside

sauravbasumotari
Автор

I think that the best way to understand the cut content is to look back at the ttrpg that inspired the game. In the Ted ttrpg, where i presume the Casino matches up with, is a blue/exec zone which is one of the safest areas in night city and also where a lot of industry and social events take place. Corpo conventions and balls, red carpet, different companies snd actors making releases and debuts.

owohscorner
Автор

Honestly the universe that cdpr have created has much potential that im super excited for what's comming next

urii.g
Автор

lmao this feels like watching a documentary of explaining or revealing bout an ancient civilization. great vid btw

jayv
Автор

Imagine there was no publisher pressure to ship this game early. The completed product we could've had.... fleshed out hills area with casino and fully working ncart system to be used by the player... 😭

UnimportantAcc
Автор

I am loving these vids. Cyberpunk 2077 is an amazing project, it still amazes me how big and ambitious it is. CDPR tried to pull a real RockStar GTA from their sleeve. I am really sad things went down the way they did — I can easily imagine a live service game on this map doing well for 5-10 years...

drkskwlkr
Автор

im holding onto the copium that theyll give us in depth redengine tools now that theyre moving on that way we can really make a lot of stuff for W3 and 2077. Probably not, but who knows.

Afterthought_