Top 5 Card Evolution Concepts 2 | Clash Royale

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Top 5 Card Evolution Concepts 2 | Clash Royale
This video is fan-made and just a concept, so please don't take it too seriously.
If you like these concepts, please comment on which card(s) I should do next!

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0:00 Skeleton Army Evolution
1:01 Dart Goblin Evolution
1:59 Magic Archer Evolution
2:59 Executioner Evolution
3:55 Sparky Evolution

#clashroyale #supercell #evolution #clashofclans
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Dart goblin should shoot Pekkas for evo

MONKEY.D.LUFFY
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dart goblin evo prediction was crazy 😭🙏

pizzaguysaltacc
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I love how the concepts get absurd moving on

fz-e
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Best evo sparky concept is having a shield like the evo wizard, but releasing a wave like the evo tesla when the shield dies

atanasiv
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As a magic archer fan 100x power is balanced and should be added (nerf fireball)

ItzJayneezy
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Heres a consept for skarmy

They will leave a pile of bones on the ground after dieing that dameges things that step on it and then the skeletons respawn after 10 secs with a high spawn damage only when reviveing

Smfk
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I thought of the evo executioner like this: he has a second axe that he can throw in other directions while his primary axe is still flying

DavideDiNardo
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Woah, it looks awesome! Gotta love "balanced" last concepts for every troop lol

kaizokuli
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I actually have an idea as well
What about evo arrows?

Concept 1: Fire arrows
The arrows will put fire effect on the troops for 3 seconds which will cause them damage imagine you missed on a firecracker, it will kill her by fire

Concept 2: Snowy arrows
The arrows will slow down the troops just like and ice spirit which help you to stop stuffs

Concept 3: The arrows will put fire on the ground for 3 seconds even after it disappears

.shoryaagarwal
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bro predicted the dart goblin evolution🔥🔥

jus-ta-terminator
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I love how the last concept for each card is op

danielwang
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aquí los que vienen después de la evolución del lanza dardos

BryanBernal-oq
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Waaaay too OP...I like the poison dart concept tho

Afroninja
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Ive always been an executioner fan and i know giving it a tornado property on the ax is maybe too much but i am fond of it doing a lil valkrie spin before he throws and after he catches the ax to make up for his issue with being flanked

aidenvega
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U went crazy with the dart evo ideas 💪🏾 even the skarmy 1hp shield is low key solid.

Evo that’s needed!! 1st legendary evo. Fisherman!

Concept 1. Fisherman becomes invulnerable to all damage while troop is stunned. It only last as long as the stun last & if another troop gets pulled n stun than it’ll reoccurs That way when the fisherman pulls in a card like Pekka it isn’t instantly killed with the 1st hit.

Concept 2. Multi pull! Fisherman now has two fish in which case he can pull 2 troops! If one troop is only available to pull than it is stunned 2x as long than normally giving u time to put swarms or any other card to protect fisherman. If 2 troops r pulled it’s normal stun.

Concept 3. Reel in & out! Fisherman can not only reel u in. But also reel u away. The fisherman attaches to u & throws u backwards as if he’s using u as his fishing rod. So when he grabs u he pulls u in & instantly throws u back. 5 tiles

ashantewilliams
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Magic archer should have a little exploding effect at the end of his arrow. Yk how he fires and it disappears making a little firework effect; it should be able to do more damage or have some other cool concept

worldpeace
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1.Evo skelly army - having five flying skeleton tied up with balloon 🎈🎈
2. Magic acher - shoot 3 arrow at once
3. Dart goblin - shoot 2 double dart

clashwithblink
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Poisonous Dart Goblin and Shielded Skeletons are the only normal variants. But after megaknights evo - sparky shooting air units seems to be normal evolution

Ascanti
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The concept 3 for skeleton army is very balanced fr🗣️🔥🔥

Kalebinho-xo
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The poison dart goblin kinda makes sense though obviously it would have to be balanced.

SCmaro
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