Physical computing for computer science education

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Day 2 | November 18, 2020
Theme: Building a Pipeline from Research to Impact
Steve Hodges, Microsoft

The Accessible Computer Science Education Fall Workshop was hosted by Microsoft, University of Washington CREATE, and University of Colorado’s Coleman Institute. It took place November 17-19, 2020 and consisted of three half-days of talks, discussions, and planning for new research dedicated to making Computer Science education learning experiences more accessible for people with disabilities.

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Can I create Pet-Robot? What category is Desktop and laptop are not count Physical Computing?

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