Dagor Engine vs Unreal Engine

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The Dagor Engine makers, Gaijin Interactive, have just released a new 3D sample of their engine but went one step further and implemented mostly the same thing in Unreal Engine 5. This gives you the direct ability to compare the performance and rendering capabilities of Dagor vs Unreal Engine.

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"Classified documents leak simulator" Lol

GoblinArmyInYourWalls
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The example map just being a Dust 2 Remake is fucking hilarious

THERE_IS_NO_DATA
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8:04 what they're saying is that they are matching UE performance and visuals, and running in native res, without using any upsampling, whereas UE is using it. In other words, they are saying that their engine is outperforming UE in this demo.

musashidanmcgrath
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Having a free engine that could rival UE is a good thing. I absolutely love Unreal Engine, but i perfectly understand that if there will be no other engines left the situation will quickly get worse. So having things like Dagor or Unigine is quite beneficial, even if you don't use them.

HeartcoreMitRA
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Why did my cooked ass brain understand that this is dust 2 in literally 0.2 femtoseconds smh 3:49

xypheli
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There is information that the Dagor developers will create a user-friendly editor based on their framework.

yasenkrasen
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The map is based on CS : Dust 2. You did not take the same route and appeared to be On the most played loved/hated map in the history of shooters.

voiox
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Ahh yeah, an original map, not a carbon copy of Dust 2. Pretty original.

made
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4:18 I don't think that's lightbleed. There is a tiny gap in between the models that make up the wall. Where they don't touch you can see the outside of the level. Lightbleed would be bright parts where there should be none due to inaccurate light-calculations – for example sunlight shining through a solid wall even though there are no defects in the geometry. In case of lightbleed the engine would be to blame, but this is the fault of the leveldesigner.

reeboothemad
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Pronunciation Police! 'Day-Gore' and 'Guy-Gin'. All right, move along. I really hope the community picks this up and starts adding to it like they did when the Quake Engine went open source!

TorQueMoD
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A true FOSS engine that is on-par if not better than Unreal (technically) is a great gift to the gaming community

Alpha_GameDev-wqcc
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The map's layout is literally Dust 2 from counter strike

TODOGORRA
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Just to correct some minor mistakes:
1. Gajin is only registered in Hungary, they are still mainly operate from russia.
2. Il-2 Shturmovik: Birds of Prey - is sort of a sequal to the notorious Il-2 original made by different studio and in different engine.

DeusAlgor
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It is rare to see open-source game engine with ECS support, looking forward to it

АграрнаяПартия
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me at the start of the level: well, it's look like a counter strike map!
Also me 30 seconds later: THATS IT! ITS A COUNTER STRIKE MAP!!!!

FellSanches
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Gaijin Entertainment are from Russia, they had global presence before the war, but extended it significantly in 2022. Funny enough: Dagor was used as the foundation of the new Russian engine (Nau Engine) — the one that was founded by the government, so in case of complete lockdown local studios will have a tool to work with.

GameUnionTV
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You see UE's motion blur right away

interxyz
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Please tell me I'm not crazy and the map is De Dust 2? Those guys like to joke xD

VityyOne
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The Dagor engine doesn't need to beat Unreal. It only needs to beat, Godot.

etherealregions
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Even USA buys Weapon Blueprints from War Thunder Leak Simulator.

Volt-Eye.