Google Mobile Ads (AdMob) SDK 7 for iOS in Swift (with source code)

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This step-by-step video tutorial will show you how to use the latest Google Mobile Ads SDK 7.0.0 for iOS development in Swift language.

Watch in 1080P to see everything clearly.

Here is a list of key steps:
2. Create a swift project
3. Add/import admob SDK into the project
4. In the storyboard, add a view on the view controller
5. Align it to the bottom of the screen
6. Add code in the view controller
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Am I suppose to use the same name under Product Name on my project? Im new so I'm just learning as I go along. 

freeurmind__
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Hi thanks for the video, but i got a question:

I know that on the admobBanner.adUnitID I have to put my own ID, but what about the  request.testDevices = [""] ???

What should I put in there?

And can leave all this code exactly like this when I put my app online on itunes connect? All ready?
After the app is online should I do anything? Or everything will be ready to monetize?
Thanks

eriekowsky
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Thank you
we put our own add, can you please help me

PrathamHyderabadi
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Is there audio to this video? I can't hear anything

freeurmind__
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unrecognized selector sent to instance 0x14cd5fed0 in adUnitID

patrikbelis
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