The New 3D Super Mario on Nintendo Switch 2!

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The New 3D Super Mario Game will be out on the Nintendo Switch 2 in 2025 or at the latest 2026 and maybe in 4K. But can it meet the expectations?

#nintendoswitch2 #SuperMario #switch2

Timestamps:
00:00 - 8 years after Mario Odyssey
01:15 - 4K Mario the next Wonder?
03:35 - Switch 2 will Change Mario Again
05:35 - Donkey Kong finally joining 3D Mario?
07:25 - Return of Yoshi companion
08:39 - Bowser's Kingdom
10:10 - Outro

Thumbnail credits:

Music Credits - Tim De Man:

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What Kind of 3D Mario Game do you hope we get on Nintendo Switch 2?

commonwealthrealm
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I can't wait to see how creative they get with the gameplay and level design, so excited!

SuperGlider
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I really wish we could get more than 2 Zelda game in a 8 year span

yeetbomb
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I would absolutely *LOVE* to see an open world-Mario-Game, too. But I really want it to be fully open world. Not like Bowser's Fury where you had to unlock specific areas. I think it would be awesome if it was like BotW or TotK, so that everything is accessible right from the beginning, but of course with the great Mario-Movement. And the movement should be complete at the start in my opinion.
I hear many people who want something like a skill-tree, but this just wouldn't fit in a Mario-Game. I've always loved about Mario-Games that you have every move right from the very beginning. You don't become faster or jump higher while progressing. This would just kill platform-challenges, and you definitley need them in a platformer-game. And I don't want to have to learn the Triple-Jump for example. I want to be able to do it from the very beginning.

I would make the main-collectible make something like this:
You can go whereever you want in every possible order in this world, except of the final boss. Bowser is behind a great gate and the player needs to build some kind of weapon (a big hammer for example) in order to break the gate and enter the final boss. So you can actually explore Bowser's castle instantly, but you can't go to Bowser (or the main antagonist, it doesn't have to be Bowser).

Every main boss has a specific element which you need to build this weapon. So you have to defeat every main boss and beside this collect many of the main-collectibles (but not every) to enter the final boss and beat the game. Or you need just 4 of the 7 (for example) main bosses and the main-collectibles.

Or they make it like in the newest Zelda-Games and you can instantly go to Bowser (or whoever or whatever the main antagonist will be), but I would prefer the former idea.

And there should be some collectibles that are just there, but they aren't important in sense of beating the game. Like the Purple Coins in Mario Odyssey or the Korogs in BotW and TotK. Many little things that make exploring worth it and gives you a smile on your face. 😊

These are some of my ideas to this. And I think an open world-Mario-Game, if done right, would be the ultimate videogame. 😍

Good video. 👍

SogehtMathe
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I really hope that it’s more like the old 3D Mario games, where it has actual levels.

Enigma
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Galaxy 3 with 300 stages would be a FAR better game, than one utterly giant world. Not so fun to backtrack, etc

brianbernstein
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I would love odessey 2 with sunshine map

Settless
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2 Nintendo generations before gta 6 is crazy

StephenHawkingCantSwim
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I dont want an open air mario game. Segmented and separate levels i the same world worked amazingly for all other single player 3d marios games.

unheard
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Speculation speculation speculations. Majority of your videos are only speculations.
You should change your channel name to Speculation Realm!

JokerM
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