Baldur's Gate EE Dual-Classing Guide and Review

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This is a look at Dual-Classing in Baldur's Gate Enhanced Edition. I'll chat about how to do Dual-Classing and when are some good times to do it in your character's Baldur's Gate journey. Finally, I'll give some thoughts as to why it's great and some advice of how NOT to Dual-Class.

I play Baldur's Gate from Steam with mods downloaded and increasing the game to 45 FPS. I play with SCS, numerous voice and portrait packs, Spell Revisions, NPC Interactions, and CD Tweaks.

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I am so happy that people still talk about and enjoy classic fantasy games. Art is eternal and we can enjoy great games forever.

michadomeracki
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I've been binge-watching your videos, and you have earned a new subscriber. They are extremely helpful and to-the-point. thank you

jmmywyflyf
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8:42 my experience I'm traumatized :D
Dual classing is the frustration of What the hell did i do to my character :D I started as an lv2 Cleric, I dialed into rouge and now its Lv 8 and still on lv1 cleric spells...WTF? its maddening-lie complicated and frustrating i commander to avoid the rage ignore dual class-ing (just go spilt class if you have to)

mbalazs
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Thank you I swear I was so confused but I figured as much the grind will be real

davvinblack
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Your dual classing suggestions and XP shown apply for fighter. In AD&D 2e, different classes require different amount of XP. For instance, if your dual class is Thief > Mage, the XP numbers (and suggested levels) are different.

krunchyfrogg
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So if I’m a Level 10 Fighter and I’ve already hit my XP limit…if I then dual class into a Mage, I’m going to be stuck as a Level 1 Mage the rest of the BG1? Because I’ve already hit the XP cap so I don’t get a whole new cap as a mage now?

fmod
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One of my favorite dual classing options is the thief into cleric.

Its not about min maxing or power gaming. Im literally just a cleric that can disarm traps.

Im willing to forego the fun racial bonuses and kit abilities that clerics get just because some of the traps are obnoxious. Just plain old vanilla-a$$ human thief->cleric.

I like the concept of a heavily trapped cinematic setpiece dungeon just fine. Its *supposed * to be rife with danger and the anxiety of a single misstep leading to doom is what gives it its thrill.
But boy, howdy, the way traps are implemented in this game is just not doing it for me.

AndrewRussell-dzzy
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Wow this was posted right when I need it, thanks!

benruff
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One Interesting legit option is to Dual Class your Fighter at level 6 if your using two-weapons at the same time. For example, Bersecker lvl 6. You have two points into two weapons fighting style and four profiency points into your melee weapon. Then you regain your abilities at thief level 7 (40000xp). You continue your progression but D’ont level up until you are at 110000 (Thief lvl 9). That way, you satisfy the condition to gain Grand Mastery into your favorite 4 pips weapons. You end up with the only character that can have grand Mastery with a weapon in bg1 at 161, 000 xp cap. its a good build too. you are at 142, 000 when you hit lvl 9 as a thief. If you are planning to get Grand Mastery in a two handed weapon, Dual class at lvl 7 to get that extra half attack and Grand Mastery at lvl 12 later in bg2

guillaumequenechdudesharna
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thx for the video I'm glad someone explained how this works

mbalazs
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My favorite dual classes are berzerker/cleric and berzerker/thief. Having a powerful thief in a party with two great mages works well, because the thief can be a front line fighter and has the thief HLA''s. And I need a sorcerer in my party.

billbarstad
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It sucks that I still can't understand how this works, and I'm not a newbie or unaware of D&D either, quite the opposite :/

Can you give me an quick example, or point me to a place where I can see it?

FelipeVerdugodaSilva
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I would like to see a guide on the paladin. Like when to use true sight and what it does for example.

woodrainmudd
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I maby gonna try to run true the game for my first dual class on legacy of baal difficulty. So im basicly Wonder at which level and where i should dual class.
Was thinking either kensai/thief or berserker/thief.

At this difficulty i need to play pacifist in the start either way. So my plan was to Get grandmastery in katana, and dual wielding. This will ofc be hard in start due to only 1 katana early.
So what level will i need to be to Get that?

Im using the basilisk on durlags tower exploit, and last time i played true solo i ended bg1ee with 2250000, and no xp cap. So i guess in the middle of that i can use basilisk stone to flesh/charm method to being thief to enought xp to benefit from both classes as soon as possible :p

gelKjetil
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How about sub classes?
I’m thinking of Fighter into Assassin. Or is only the first class allowed to be a sub class?

helluvaguy
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In my current EET-playthrough I dual classed from an lvl 13 Kensai to a Mage and it took me quite a while to get to lvl 14 as a Mage.
I'm very powerful now, but I don't think it was worth it. I dual classed Imoen from Thief to Mage in BG1 myself(EET would have her continue as a Thief in BG2 otherwise) and that was even more painful, since I had to use/level other thiefes in my group, waiting for Imoen to get her thiefing skills back.

I think I will use a Mod to have Imoen start as a Multiclass Thief/Mage from the start and I would use a Multiclass myself or dual class at a low lvl.

BhaalTheFleischgolem
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I'm struggling with controlling my mage and the spells like you know distances or something is just not popping off right I don't know if anybody knows any videos out there that can show me how to maybe better do the attack or how to position my

theBagFam...
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so are you saying that i can cast spells while wearing any armor as a fighter/mage dual class once i reach level 9 in both classes?

Benjamin-xz
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Why did they make this process so needlessly obtuse and restrictive?

stirfrytheminawok
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Yeah dual classing is kind of a weird concept and I'm not all that sad it's gone. Sure the end result is unquestionably fantastic but realistically you'll spend most of the play time just working towards this goal and that character will be trapped in some odd limbo for most of it because of the mechanics. Lets take Khalid. Maybe you ultimately want a fighter with some spells but that period of 10 levels where he is just a crap mage is going to be torturous and you'll have gone through so many of the events of the game playing him as just a mage which is not what you had in mind for the character. It takes so long to gain even a single level in D&D. Having to level to 9-13 and then just start over and do it again sounds like such a slog, particularly when you've completed most of the quests that give out big XP by that point. Imagine being stuck farming respawning monsters to try and claw your way to level 10 in your second class so you can do the last few things in the game. It just doesn't seem worth it to me in BG1 but could be I'm missing something.

MondoJohnny
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