300k xp PER MINUTE, PERFECT end game outpost setup, infinite money, Starfield xp farm outpost guide

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This Starfield xp farm is the perfect version of the final end game Starfield outpost setup. If you were wanting to truly beat the game and setup the end game Starfield outpost xp farm then this Starfield vytinium fuel rod xp farm is what you're looking for.

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Timestamps:
00:00 Intro information
01:40 The Prep Outpost
04:36 Pre-requisite Phase
08:44 Katydid He3 Outpost
09:26 Ixyll He3 Outpost
09:58 Antimony Outposts
10:42 Semimetal Wafer Outposts
14:28 Uranium Outposts
16:43 Solvent Outposts
18:22 4x Indicite Outposts
20:45 Cesium Outpost
21:53 Plutonium Outpost
23:00 Vytinium Outposts
26:08 Finishing Katydid He3 Outpost
26:40 Indicite H3 Plugins
27:38 Uranium-Codos H3 plugins
29:30 Cesium H3 plugin
30:48 Plutonium H3 plugin
31:23 Antimony H3 plugins
31:57 Indicite H3 touch ups
32:31 Semimetal Wafer Outpost Finalization
34:46 Uranium Outpost finalizations
36:17 Solvent Outpost Finalizations
37:16 Cesium Outpost Finalizations
38:45 Plutonium Outpost Finalizations
39:11 Indicite Outpost Finalizations
40:13 Vytinium Outpost Finalizations
42:35 300k XP Per Minute
47:37 You Beat the Game
48:08 Troubleshooting Tips and Tricks
51:39 Infinite Money
52:11 Finalizations

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In this Starfield xp farm I'll show you how to build the ultimate Starfield end game outpost. If you were looking for the best Starfield level up method then this Starfield level up fast outpost is going to be the best possible Starfield outpost xp farm available. If you want to truly beat the game and set up the Starfield exploit fastest xp farm then this Starfield how to build outpost guide will show you how to do exactly that.

This is the Starfield fastest way to level up. If you want to make the Starfield fastest xp farm then this Starfield fastest leveling method is going to be the Starfield xp farm outpost you want to make. This is also a Starfield money farm. If you want to make the ultimate Starfield credit farm late game then this Starfield money outpost is going to be the best Starfield 1.7.33 money making method you can setup. This Starfield fast leveling outpost will get you Starfield fast xp and is the final end game version of Starfield how to level up fast. This games the Starfield leveling system so you can hit the Starfield level cap faster than any other method.
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i love the rivalry between outpost guide creators. literally so competitive for no reason lmao but its sparking ingenuity and further efficiency. literal space race no pun. ash either gotta optimize the factory even more or release a 350k per minute setup. lol

cjpack
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This is the most impressive thing I've ever seen in Starfield. I'm convinced we are not playing the same game.
You made Todd Howard proud today.

Cronoo
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For anyone who's going to attempt this beast of a multi-build, I have ONE tip:
Try initially, or throughout your build, to upgrade your power sources to minimize your amount of entities. Put simply, have as few as possible structures which gives more power; ideally advanced nuclear generators. They give 100 power each per 1 unit, instead of like 33 windmills giving 3 power each (just an example).
It'll drastically reduce the toll on your game, your rig, reduce savefile and memory bloat. It's just all around a good thing to always have in the back of your head. Accumulate certain parts throughout your build, take note of what to buy, get a decent cargo ship, invest in the skill that gives +50% cargo space for EACH cargo bay.
Every little bit helps to reduce the toll, even the smallest of things.
Remember you can't transport more than your cargo links can carry, so no reason to go overkill on extractors. Rather invest in skill to double extraction speed for all extractors, get the better extractors and fewer of them, instead of tons of lvl 1 extractors.
You don't need insane towers of storage if you can only transport x amount of resources and you're filling them up before they empty. Try to get a balance in production vs transport, having the tiniest of surplus is enough, as long as you're not running dry.
You can build it all then clean up along the way and upgrade, or simply plan it out and prepare with better parts initially. Both methods are viable.

Easyflux
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Thanks for documenting your heroic effort!

However, 19 outposts for this is far from optimal. There is exactly one system in the game -- Narion -- that has all required resources, other than solvent and the two uniques, and that's where you want to go. Below is the most efficient setup, it only takes 7 outposts. Even if one builds everything twice, as you do, that's only 14 outposts in total, and a lot less convoluted.

Decaran VII-b: Vytinium -> Grimsey (1 in, 1 out)
Katydid III: Indicite -> Grimsey (1 in, 1 out)
Codos (Cheyenne): Solvent -> Grimsey (1 in, 1 out)
Dalvik (Narion): Caesium -> Grimsey (1 out)
Kreet (Narion): Silver -> Cruth; Helium -> Grimsey, Codos, Decaran VII-b, Katydid III (5 out)
Cruth (Narion): Antimony + Copper + Gold = Zero Wire, Semimetal Wafer -> Grimsey (1 in, 1 out)
Grimsey (Narion): Plutonium + Uranium = Indicite Wafer, Nuclear Fuel Rod, Vytinium Fuel Rod (6 in)

robertluxemburg
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Even if you never ever do this in Starfield with Outposts, you have to honestly marvel at the sheer complexity of it all and the ingenuity to ponder and get this all done in very complex logistics. Because this is all complex to setup and get done and probably not drive your self insane setting it all up as well. But if you do really pay attention to this entire video, you will learn an immense amount about Outposts Production setup all in this one video and all the tips kibbles puts out just explaining what he’s doing. I’m doubting the game Devs expected anyone to take Outposts Production Logistics and Manufacturing to this level of sheer complexity. But it’s damn great you can do this in the game even with all the bugs and things that can still be improved over time fixing the game. As a former EveOnline player that used to do complex planetary production management with lots of spreadsheets, I just marvel at all this in Starfield that someone has figured out and mastered. This video just wins the entire game.

ardentdfender
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Also, if you level the food proficiency skill(+50%), your exp consumables goes from 2% to 3% exp. Combined with a spouse, it'll give you a nice 18% bonus exp buff. Every little bit helps.

Easyflux
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I have the Outpost that gathers 4 of those resources: Aluminium, Iron, Cobalt and Nickel. On Bassel III-B you can get 3 Biom split intersections and the wait time conversion is 1:60 HR, which makes it extremely fast to fill all 4 resources like in 5 seconds 😁

TokoWhitefox
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Man you are extremely determined I'll give you that. Every single day seems to be a better, different, higher XP farm of some sort lol.

fragslayer
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Oh heads up people. If you end up putting an outpost down by an enemy ship that decides the land near you and occasionally attack you and or glitches your game where all your stuff randomly starts exploding. Just go over when you see them next time land kill them all board the ship kill them all and then just leave The ship seems to just stay there permanently. It at least did for me and I haven't had the issue since

Smurffies
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To reduce lag, minimize cargo links. I do round trips to collect solvent, indicite, vytinium, etc manually. Takes a bit longer but the lag reduction payoff is well worth it

doctorritos
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I wish the storage containers functioned as one unit if they are grouped together - that way you just need to set one link for input to the group and one output link if you choose. This by far takes up the most time for me when building outposts

BoogersAndMilk
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If you get a bug in your outpost view where you can't place or change anything and you can't use workbenches, a workaround is to quicksave (F5) followed by a quickload (F9). Then it should work again (for a time). I built my own version of this and it was pretty fun. :-)

m
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A tip for those having CARGO LINK problems: A lot of the times, the first time a cargo ship arrives after you activate it, it'll be empty. Wait for it to complete a second trip. Most often, the second time it arrives, it'll have the cargo on it. If it arrives empty a second time, it's time to trouble shoot. But don't think it's bugged just because it arrived empty on its first trip.

floorpizza
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If you are thinking of trying this, step 1 is to go find the 3x triples resources locations on Lantana. This is not easy and will be very time consuming if you are not lucky w rng.

hoots
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I really liked all the supply chain engineering in this process. You performed huge better than real persons in the real world with real problems like that to solve. Thanks so much for share this, I believe that gave you a lot of work to do. I’m looking forward to test something like that and change my current 6K XP/Min farm to it

octanton
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Almost every day I make fun of myself for doing this exact level of planing for a video game and then I see I'm not the only one with videos like this and it makes me feel a little better.

nicksterspad
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I ended up changing the 140k indicite wafer method to send indicite, solvent and caesium, to lantana where the the zero wire and semimetal wafers are being produced, i took advantage of a glitch that let me put outposts overlapping each other and in turn being able to transfer materials from the extra outpost to the original, this lets me have 12 cargo links filling up one outpost, only using 9 currently tho cos lag, im wanna try implement the bug into this method but at this point i wouldnt even know where to start, 10/10 vid, cheers dude

higgitydiggity
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Kibbles, you’re killing me. You can have more than one outpost on a single world. You only need one antimony world.

TrustySquire
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I spent all evening on the guides from the channel that you mentioned, couldn't make progress, the "beginner" one was so finicky because it requires 5 overlapping resources and 3 overlapping biomes. Finally after feeling myself overheating from the frustration I went to the endgame one since I am level 91. Well then nothing is clear

I got the first step built after less than 20 minutes with your video. So much clearer about what to look for and how etc. thank you!

AceofTunes
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Man, i finally decided to do this because i got bored with doing NG+. Got NG 5 and said screw it. I have never been more frustrated with a planet than Lutana 7-a. I watched and landed meticulously right where you landed, and for the life of me, i could not get gold and silver in the same spot. I could easily get everything but never those 2 together. Argh

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