This NEW Roguelike Gave Me Childhood Nostalgia

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The roguelike block-breaker that the gaming world needed! Choose your hero and destroy bricks to make him fight. Skillfully maneuver the ball, optimize your upgrades wisely, and maybe you will reach the end of this Odyssey!

Check out Brick Odyssey here:

#brickodyssey #peglin #roguelike

Thanks for watching!

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Music I Use:
-- Spring by Ikson
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“Don’t see why I’d ever recall”

Misses the ball about 19 times in a row

chrisbudrow
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'How the hell did I heal his ass'
Ladies and gentlemen, Tyler's reading skills in full display. And somehow, it's Orbital's fault.

vincentdessalles
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Shame that there's no way to gain 35% of your HP back after every fight or that second run could've gone differently.

onufoms
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Olexa: why would I need a ball reset function?
Also Olexa: how do I get the ball when it's on the opposite side of the arena?

ricky
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From what I can parse, when the number of remaining Bricks reaches the Reset Threshold, the board Resets. If you lower your Reset Threshold, you need to destroy more blocks before the board resets, if you raise it you need to destroy less.

t.estable
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9:15 i cant believe u find the PEGLIN protagonist there XD what a crossover

gexianhen
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You keep passing up poison, poison would be so helpful by doing damage over time to the last enemy, which usually are ranged attackers and has low hp, and during boss fights is free extra damage

PhunkieZero
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Okay this game was actually really fun to watch. Gotta say though, I understand 100% that it is much more difficult to play a game & comment during it, than to backseat and be critical. But man oh man did some moments watching this have me on the edge of my seat or in tears. I think a good pro-gamer move would be to constantly track the main ball with the paddle because I noticed there were a lot of cases where it fell into the abyss simply just cause the paddle was on the other side. (Though what do I know, it's probably harder than it looks.)

bluedude
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"X but its a roguelike now" is one of my favorite genres

saleah
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Ayyy glad you found this game! I told the dev to hit you up cuz I knew you liked Peglin. It's such an underrated game!

TimeToGrind
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I love how enthusiastic he his but my man you read what the boss does yet are confused why and I love it

Retzaz
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Oh yeah, it’s CLEAR that peglin was a BIG inspiration for this game. It’s not a peglin clone, it’s doing it’s own thing.
There also seems to be a suprising amount of depth, so theres that!

sheepertheclassical
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Recalling is as important if not more than dodge rolling in Gungeon

Big_G_
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If anything this is a reverse Peglin, you choose the "pegs" instead of the "orbs"

iampotsataja
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We def need to see more of this one! The classic brick breaking mechanic is genius. Way more engaging and challenging as hell.

phizix
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As others have commented, I think when the amount of remaining bricks gets to the reset threshold, you would reset. So with a higher threshold you would need to break less bricks to to reset.

With the recall, I believe you’d use it when the ball is too far to get with your paddle so you don’t take damage. Or also, if there are projectiles in your way, so you don’t have to sacrifice your ball to avoid the projectiles

pomegranatekat
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I'd love to see more of this game

opewfmWPO
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The glorious return of the bopping intro music!

PruneauYT
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Don't see Arkanoid clones often these days. Interesting to see the style is still kicking.

KitoBallard
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"I can use recall to catch the ball"
"How do we keep him from eating the ball?!"
We may never solve this riddle....XD

buckcherry