Solving creative challenges in Nuke | SIGGRAPH 2019

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Mads Hagbarth Damsbo, Visual Effects and Pipeline Director at Nordisk Film Shortcut, talks us through the creative challenges he goes through at home or at work. He explains custom tools and combining exisitng tools in Nuke and also demos BlinkScript! Here you will also see a sneak peek of his personal projects. Don't miss out!

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Cool, I've been following Mads' work for a while now. Integrated a bunch of his tools into our studio's toolset. More blink stuff please Foundry! Let us make solvers like in Houdini, or give us a visual, node based context like Houdini VOPs, but blinkscript instead of VEX. One can dream...

PeterJansen
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The master at work!!! Amazing presentation

workflowinmind
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I'm stumped at Error compiling kernel: Error at line:16 no matching function for call to object of type 'Image<eRead, ePoint, eClamped, float, 4>'

enriquemunoz
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Really awesome Mads! Thanks for giving an insight about this topic. Was trying to follow up to point 10:52, by compiling the Kernel it's saying:
Error compiling kernel: Error at line:12 no matching function for call to object of type 'Image<eRead, ePoint, eClamped, float, 4>'

Anyone an idea? :)

ikbenikHD
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Amazing video ! I'm trying to compile the script in 12:29 shown in the video but it brings me this message error: "Error compiling kernel: Error compiling kernel". Line 18 "output += bilinear(src, samplePosition.x, samplePosition.y)*bilinear(texture, i, 0.0f);" is what is bringing me troubles. Any ideas ? Thanks

nicoacheche