Unity Tutorial - Simple Split Screen - Input System Package

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00:00 Demonstration
00:30 In-editor setup
00:53 Player Prefab setup
03:35 Lobby GameObject setup
11:23 In-editor configuration and final touches
13:15 Result demonstration
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Correction at 12:18 - Unity will not automatically handle players leaving, that needs to be manually handled as well (in this case the presented player ID system would break, it is recommended to use a GUID or some other non-incremental identification generation)

RumpledCode
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I like the video. Made it seem easier than it is. Will you be continuing this tutorial into UI for a loby?

_SF_Media
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hey dude, would it be any different if i wanted to give players independent control of their cameras?

ethynethyn