Indexed 3D Scene (I3S) Layers Specification

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Scene Layers are containers for arbitrarily large amounts of geographic data. The delivery format and persistence model for Scene Layers is referred to as Indexed 3d Scene Layer (I3S) and has been shared as an open specification publicly for use by data and technology creators to produce and consume content that will work across ArcGIS. The I3S format is declarative and extendable and can be used to represent different types of 3D data. In this session, the presenters will discuss the structure and variations in I3S to help attendees understand how they can create and visualize content including 3D objects, 3D points, point clouds, and large integrated mesh data sets, such as data from Drone2Map.

Presented by Chris Andrews
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Thanks for sharing! I have created a video-index that you may want to add to the description:

00:00:00 Speakers introduction
00:01:47 3D at Esri, city models, TINs, Point Clouds, …
00:04:18 Goal of I3S
00:04:49 Open Platform with 3D: I3S, WebScenes and Scene Layers
00:07:04 Third party adoption of I3S
00:07:44 Customer-centric Workflows
00:08:23 Vricon Demo
00:26:02 Indexed 3D Scene Layer across the platform
00:30:25 I3S - What is it?
00:35:11 Scene Layer types and profiles
00:36:20 Scene Layer type: 3D Objects
00:37:00 Scene Layer type: Integrated Meshes
00:37:47 Scene Layer type: Points
00:38:25 Scene Layer type: Point Clouds
00:39:06 I3S Organization and structure
00:41:35 I3S: LoD Models, Selection Metrics
00:43:24 I3S: Consumption
00:44:39 I3S: Flexibility
00:47:30 Key to Scalability: Indexing
00:49:58 Levels of Detail
00:50:52 Scene Layer Package (SLPK) and Scene Service REST API
00:52:05 File System Folder Layout
00:53:30 REST resources to keep handy
00:54:08 Declarative buffer metadata
00:55:03 Questions

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