How Scope Creep Killed My Game - Devlog

preview_player
Показать описание
Sometimes, no matter how hard we try, we just can't finish our projects. This is because of our arch enemy, Scope Creep. Today, I'll take you on a devlog through time as we see how my prehistoric, survival game went extinct because of Scope Creep.

┈ Who is Goodgis? ┈

I’m a full time Graphic Designer, Game Dev, & Youtuber. I specialize in making cute, colorful games in Godot and telling my story through my videos. I also run my own little game studio called Firith. My dream is to hire my friends and make Firith a full-time job. I’m known for games such as The Keeyp, Wizbirds, Snomes, and Dewdrop Dynasty.

┈ Ways to Support ┈

┈ Join the Community ┈

┈ My Game Studio ┈

┈ Timestamps ┈
Introduction - 0:00
Attempt #1 - 0:39
Attempt #2 - 3:12
Attempt #3 - 4:18
What's Next - 7:21
Conclusion - 8:50

#devlog​ ​#scopecreep #gamedev #roblox​ #indiedev​ #goodgis​​ #indiegame
Рекомендации по теме
Комментарии
Автор

I’m trying to finish a demo for an action rpg and I recently had the “brilliant” idea of adding a cooking mechanic. I’ll definitely be more mindful of scope creep from now on

owltoe
Автор

My brother is my method to counter scope creep. When I bounce ideas off him, he's the one that says 'no, here is your core game, this is what you'll stick to, get this done first'

codeender
Автор

when scope creep translates into learning to do art

StalkinU
Автор

One, your game looks awesome. Seeing those dinos break through the rocks in the beginning really sold me in about 5 seconds. Two, it's interesting to see the RTS genre built from the ground up.

roamingthereal
Автор

Oh the game looks so lovely, whenever you do finally get back to it I’m sure to hop in to keep up with the devlog :)

marcelburdon
Автор

There were once three-compartment fluid wagons in Factorio. When Wube saw their UI bugging out, they removed the whole feature and went on to do more important things.

Some people complained, asked if this was a joke, etc. But I think this is a big reason why they are successful where others are not. Same for the old Blizzard, who axed whole game projects on multiple occasions. All complexity is expensive, so you gotta prioritize.

VandroiyIII
Автор

How in the hell do you only have 331 subs. One day man you will be huge. Quality of these videos is up there man. keep it up!

zXMOSZXz
Автор

This has happened to everyone hahah! Whenever I let friends play my game, they think it's amazing and usually don't see all the flaws that I perceive! Another great video my dude! Keep 'em coming!

rhgamedev
Автор

200 Subscribers last October, 16k this March, I can definitely say it's well deserved! Wasn't expecting to hear that figure at the end!

RR
Автор

now, you know what im going to say... I'd love to see at least a demo of this game. I loved the art, I loved the concept, I loved that the multiplayer worked, I loved everything about it! I would LOVE to see this game in full action, however long it may possibly take.

emitenleo
Автор

I wish someone had taught me this a few years ago. I am a very perfectionist person and have fallen into this trap countless times.

RodrigoSpacecpp
Автор

The way u go about telling the story with great editing is PERFECT

Proxy
Автор

Game looks awesome, it sounds like the 4th try is gonna be the one that does it! Don't go crazy adding everything in the world, just do what you have to to make the game release able and then add anything that you really want to after the base game is done. You've got what looks like a very fun game that you could release with the maps still being small and it could still gain a following. Then you could update it with bigger maps after it blew up and you got excited about it again.

SugeryGold
Автор

I've been binge watching videos of other indie Devs to try and encourage myself to get back into it. I use to make skyrim mods, but never made a game from scratch. But this weekend I've finally started to learn how unity works! Made some real good progress so far. Haven't watched this whole video yet, but I can relate to what I've seen so far lol

NavyPanther
Автор

First up, this channel is criminally ‘under-subbed’. That’ll change though.

But wow, your content is gold. Please keep making this stuff. As someone that’s especially prone to scope-creep, this video really helped solidify the idea of what it would take to finish a game. As for the rest of your channel, time to binge!

panduevank
Автор

This is inspiring! Good work dude, i'm waiting for this game :)

MRxFRANCKK
Автор

"game mode"

as a Roblox dev, that hurts.

precooled
Автор

Managing scope is definitely an important part of gamedev! I found that doing gamejams helps for learning to manage scope, as you are forced by the timescale to do so effectively

AlexClarkeGame
Автор

Love the channel! What is the bold font you’re using?

jaydenirwin
Автор

This video is hands down the most relatable and helpful video i've seen in a looong time. Scope Creep has been hunting alot this past few years and even when im kinda aware of it, this video REAALLLLY helps alot to just know that someone else is also having the same problem.

KonesMorroh