SKETCH-IT! #17 • Automotive rendering

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Featured Hardware & Software :
• MacBookPro 15” Retina Display
• Wacom Cintiq13HD
• Adobe Photoshop ®

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• Track Info:
Creative Commons — Attribution 3.0 Unported— CC BY 3.0
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Being able to sketch a high fidelity final proposal render of an entire car in photoshop is a flex ngl

harrisonlittle
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Ótimo ver um Brasileiro de destaque na área de Design aqui no youtube, e o melhor é que já está um passo á frente por estar fazendo sketches digitais!! Poderia fazer tutoriais e dicas para ajudar-nos, amantes de curvas e linhas.

jottaoliver
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The pinnacle of creativity, splendor and accuracy.

mohals
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Finally a good step by step render video! Thank you

Emills
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I never think about using masking technique... It's great... thankyou, i get a new lesson. I love to draw car.. but in cartoon/caricature style. I will apply those technique on my rendering process...

yanuyan
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fantastic! just perfect reflections and highlights

sigmarr
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Epic render! please do a video where you explain what you are doing and how you are doing it.

jomardreyer
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Seu nível de detalhamento é assustador. Slk!

Pkconect
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Awesome stuff. I study Automotive design and came here for exactly what I was hoping for. Awesome to see how you build up the layers and fix reflections. Mind if I ask how you copied the pen tool strokes and how you done the grille with them?

Also, have you a social media platform like Instagram that I can follow you on? Love your work!

InattentiveADHB
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Really cool technique and interesting process. Your videos are really good. Thanks

VelocitiLife
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Inspiring content 3 years later= Success

Naman_Kalra
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thank you for this video, highly appreciate it!

i tried to imitate the way you create the path but it seems like the path tool behaves a bit different when i use it.
you create a sharp polygon shape, than add these points with handlebars between them. then you click and hold at the sharp corners to remove them and create a smooth curve between the handlebar-points. (1:50)

it seems like by holding the mouse button not only the point is removed but you are able to *instantly* adjust the curve. i see the handlebars changing in length.

heres my problem: when i click and hold basically the same happens but the difference is that i can only move the curve, the length of the handlebars wont change so i cannot really control the curvature or radius of the curve directly. i have to click at each handlebar endpoint and adjust its length manually after that. small difference but slows me down.

do you know what i am missing? iam using ps cs6 btw.

mnkrck
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at 2:28, how do u make/save those templates (your logo and spoke designs)?

yulupeen
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Please make a tutorial of this.. would be gr8!! Awesome work btw!!

Sabertooth
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This is really helpful to learn where should I put highlights! May I ask what key did you press at 1:05 to change the shape? I know command T can change the size, but I don't know how to change the angle of the graph. Thank you!

xavierj
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I hope to become like you and I will strive for that

mohals
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this is awesome I want to do stuff like this

louishernandez
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Which brushes have you used over here ?

rujutakanadkhedkar
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I don't know where you learned how to do it, but it's crazy amazing work and workflow also

bulatgaynullin
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Boa tarde congrats vai amén bom trabalho

PetersonLuiz-iz