FINALLY! - Clean Text Topology in Blender

preview_player
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After some testing this couple of days, I finally found a "sweet spot" for clean text creation in Blender. The best part is that text is editable.
Like if you find it interesting.
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Not very instructional. Would have been nice if you showed how you did this.

doctorcastille
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Extrude both ways, realize instances, merge by distance, then remesh, or how are you getting the grid faces? Seems like your still going to have problems beveling the edges, no?

krissolling
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Damn, you just wanted to show clean mesh. Did you do it just with hands ?

ДмитрийБойко-зъ