Game Engine Design and Implementation: Episode 13 - Implementing New Memory Blocks

preview_player
Показать описание
In this episode we write the functions needed across the memory classes that allow us to add a single memory block to a memory pool.

Special thanks to all my $3+ patrons:
Thank you so much gang, it is really appreciated!
Рекомендации по теме
Комментарии
Автор

Hey Ron, Thank you for these tutorials. I just watched your 300 subs thanks video. I found your channel only 2-3 months ago and subbed. Reason why I subbed your channel is only for programming :P I just wanna let you know I'm still looking futher tutorials. Thanks again, happy holidays. Wish you great next year :D

jefo