Spyro Season of Flame: Temple of Dune

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An enhanced version of the Spyro Season of Flame OST, rendered from the original MIDI and SoundFont files.

Soundtrack composed for the Game Boy Advance game by Bob Baffy.

Season of Flame copyright: Digital Eclipse Software, Vivendi Games, Konami.
Fire effect from a shader by: Ian McEwan, Ashima Arts.
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Now you're only missing Winter Mesa/ Watertopia. Still good work.

HalfCelestial
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Bombs work a lot better if the fuses are lit. Just sayin’.

spyrguy
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The egyptian sounding instrument is much quieter in this mix for sure, it threw me off a bit listening to this version for the first time!

As I've finished going through this OST upload I just wanted to ask a couple questions like I did with the Ice OST if you have the time. First of all, I assume that going by their absence here that Sunny Plains, Winter Mesa, Alpine Adobe, Country Farms and Sparx Panic are Ed Cosico's contributions to this one correct? Alongside those tracks, i'd also love to know the composition credits for the short jingles that aren't deemed worth uploading on their own if you remember who did which.

The full list of them in this game is the "Game Over" jingle, the "Sparx Panic Game Over" jingle, and three unused jingles that sound like they might have been planned for the Winter Mesa Hockey game (they are made up of traditional sports event sounding pipe organ stuff).

I'm also admittedly curious if you or Ed were responsible for creating the ambient loops the game uses alongside the music too. I've always been impressed at both the ability of the engine to play those alongside your compositions without them interrupting each other, as well the level of clairity some of those have for GBA ambience. The chickens in Country Farms and the birdsong used in several levels sound especially good!

MOVGAMES.