War of Tribes #2 - Stickman & Ragdoll Fight

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Who will win?

Red vs Green vs Blue vs Purple

Defeat your enemies in tournaments

Hello, everyone!

Due to personal circumstances, I had to start this project later than expected, which has delayed the upload. I truly hope this video meets your expectations despite the delay.

Looking ahead, I’m planning to upload a rematch video and an 8-player tournament about a week from now. So, even if your favorite color didn’t win this time, there’s always a chance for a better outcome in the next match!

To give you a sneak peek, the next video will be a future-themed version of War of Tribes, complete with some animations to enhance the experience.

Thank you, as always, for watching and supporting my content. Your patience and enthusiasm mean the world to me. Stay tuned, and I’ll see you soon!

[ Round ]

00:00 Round 1
07:15 Round 2
16:10 Round 3

[ BGM Information ]

1. Song: Debris & Dazers - Double D [NCS Release]
Music provided by NoCopyrightSounds

2. Song: Anikdote - Turn It Up [NCS Release]
Music provided by NoCopyrightSounds

3. Song: NIVIRO - The Apocalypse [NCS Release]
Music provided by NoCopyrightSounds

4. Song: NIVIRO - Diamond [NCS Release]
Music provided by NoCopyrightSounds

5. Song: Rameses B - Cybernetic [NCS Release]
Music provided by NoCopyrightSounds

6. Song: Jonth - WHAT [NCS Release]
Music provided by NoCopyrightSounds

7. Song: NIVIRO - Sapphire [NCS Release]
Music provided by NoCopyrightSounds

8. Song: Elektronomia - Collide [NCS Release]
Music provided by NoCopyrightSounds
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Abilities Descriptions

The Alliance (SUPPLY) : Can perform a special attack upon resupply. Starts with a supply when initially created and gains additional supplies based on a percentage when reaching 10 stacks. This effect stacks.

Fairy (AWAKEN) : Awakens every 10 stacks, altering its attack pattern. Upon awakening, its attack power and attack speed are multiplied by a percentage.

Alien (MULTI ATK) : Deals additional attacks based on the value.. Attack speed slightly increases until the MULTI ATK value reaches 500%, and after that, attack power increases slightly.

Void (EGG) : Generates an egg that, upon reaching the ground and hatching, creates a clone unit with a size proportional to a percentage of the original unit. If the egg hits an enemy instead of the ground, it deals damage equal to 50% of Void's health.

I ended up uploading the video in a rush due to the delay. If there are any disappointing or unsatisfactory parts, or even things you enjoyed, your comments will be a great help in shaping the direction of future content. Feel free to share your thoughts!

Zarcade
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Aliens: The Swarm Consumes All
Futuristic Army: Fancy energy weapons, mechs and style
Elfs: Magic and Flight
Modern Army: ARTILLERY!

PLScypion
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Red is insanely powerful with those rocket rains.

atranhongtheluu
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"Infantry win firefights, tanks win battles, artillery wins wars."
-Imperial Guard artillery officer

HollowDeserts
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Analysis (SPOILERS)



Void: These foul creatures appear when one gazes into the void for too long. They definitely look intimidating, that's for sure. The first unit can use the blades on their arms to inflict one of the strongest melee attacks in the tournament. The second unit spits out an acidic mixture from range. The third unit is a larger version of the second unit, and it can breathe fire at close range. The fourth unit is a humongous version of the first and third units. The Void's special ability sees every active unit drop an egg onto the battlefield, either hatching into a weaker version of the unit that birthed it or dealing damage if it hits an enemy. The issue with the Void is that their first two units each require two marbles to deploy, making them the only tribe that doesn't have a unit they can instantly deploy. This is probably the main reason why they lost to the Fairy tribe.

Alien: This race of aliens is very technologically advanced, as opposed to the uncivilized beings of the Void. Their first unit wields double blades, and they can inflict significant melee damage. The second unit uses a hand cannon that can fire a few shots before recharging, and these shots do a shocking amount of damage. The third unit is a four-legged mech with a cannon that fires three shots before recharging, essentially a more dangerous version of the second unit. The fourth unit is a gigantic mech wielding four huge blades, inflicting the highest melee damage in the tournament. The Alien tribe's special ability is the only strictly passive ability of the four, with its sole purpose being to determine how fast the units attack, and eventually how strong those attacks are if it reaches the maximum speed. With both of their first two units being instant deploys and the fourth unit being extremely powerful, this tribe had serious potential to win it all, but they wound up against the eventual winners in the first round, losing not so much because of their own weaknesses but because of their opponent's overwhelming might.

Fairy: Do not underestimate this tribe simply because they're fairies, they are actually very formidable. The first unit is a sword wielder, and the second unit is an archer. The main strength of these two units is that they instantly deploy when a marble lands in their zone, allowing them to mass up and inflict huge amounts of damage as a collective. The third unit wields a shield in addition to a sword, allowing them to block attacks. The fourth unit is a spellcaster, capable of firing magic missiles, summoning meteors, and healing other units. The special ability for the Fairy tribe awakens their magic wings, allowing them to take flight and attack from a higher footing. The ability to instant deploy two of their units, on top of their flight ability, allowed them to defeat the Void tribe and make it to the final round, but it would not be enough against their second opponent.

Alliance: The Alliance is a heavily militarized tribe, utilizing weapons and machinery of a similar nature to modern armies. The first unit is an infantryman, wielding an assault rifle with three bursts of ammo and a combat knife once they're out of ammo. The second unit is an armored personnel carrier with a machine gun on top. The third unit is a tank, very difficult to destroy and capable of dealing serious damage. That is nothing compared to the fourth unit, though. I present to you the mobile rocket artillery battery, the single strongest unit in the whole tournament. It's extremely frail if you can get to it, but if you don't, it's barrage is the strongest attack of them all, absolutely melting the health of the opponents away. On top of that, their special ability is arguably the best out of the four. If it activates, all APC's on the field drop infantrymen, and all tanks on the field drop mines. It is no wonder why the Alliance won this tournament upon closer examination, they just have the most complete package when it comes to their units and abilities.

tylerlarsen
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Honestly this is amazing. It would be interesting to see both of the 4 different tribe tournaments to go against each other to see who’s the strongest.

Blade
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“KNOCK KNOCK It’s the USSR! 🗣🔊🔊🔊⚒️⚒️⚒“

-Alliance (Red)

Rubdem_Alpha
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Red: oh you can fly? Well we have artillery.



also the regular soldiers lategame can continue firing forever due to how fast their ammo is refilled, they die before they can use it all.

scott
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The moral of this video - the reactive system of the fire is not a joke

mihail-_
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I am a huge fan I like you so much I watch all your videos

NguonLin
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I love how the military class worked in this one I am hoping this class is used again in future vids

Dinosaurs_are_amazing
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Z Arcade eres mi canal favorito el vídeo lo vi en vivo

Sophia.n.motherCusco
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red really knows what is teamwork, putting max health and max attack on two different units was a great idea.

HylerTF
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All 4 of these are incredibly powerful. Besides… perhaps blue. After analyzing red, with all its mines, insane starter unit, and having 2 bosses. Though very expensive. Green is just… yes. Purple just got incredibly unlucky and got their ability at basically all the worst times, besides literally just twice. Once was when they actually got to the enemy base, the other was defeated at the very end because of other stuff. I have no clue about blue since it went against its biggest counter. A basically completely ranged team while half of their units are melee. Same for green yes but they have pretty good range themselves, blue on the other hand seems to need to rely heavily on melee and their final boss which btw is also melee. Even with that they stood somewhat of a chance but red in both of their games got their final boss really early on comparing the difference in how many you need to get him. As they get him almost as soon as the enemy gets theirs which is very lucky. I’d say Blue needs another one fr to get some spotlight.

Blade
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Thought it was really funny that the third round ended with the ground covered in mines that most of green couldn't even step on anymore.

Axel-woqu
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After 6 months you finally make red win

KlaydemaxuelMacayan
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The fact that the green team can attack penetratingly has completely overcome the numerical strength of the red team, but luckily for the red team they have a rocket launcher vehicle.

KhanhLe-gfxs
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"Nice holy warriors and future tech, but let me introduce you to a little something called the military industrial complex…"

GenericProtagonist
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Purple and blue will be OP at the beginning, but the third and fourth level of green and red are way OP, especially that rocket launcher 😅 “when I see that beautiful missile, I know we win” ——some random red soldier😂

YukaiCheng-pu
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The angels are absolutely jacked and I feel like the elites should have reduction with their shields instead of a full block
I also think the aliens need a lifedrain ability or something, they keep losing for some reason




The only reason red managed to win was because of the rocket tanks
To be honest, I would like to see blue fight green and red fight purple

Cleestooncleestoon
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