15 INSANE MECHANICS You NEED to KNOW in League of Legends!

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Chapters:
00:00 Intro
1:48 Zone Mechanics
14:38 Movement Mechanics
20:05 Farming Mechanics
25:35 Hidden Mechanics

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Guys, actual farming in low elo is 10-15 mins, after that everyone start acting like some kind of mad gladiators, fighting for everything and throwing a game instead of farming, i boost over 800 people over 13 years i play this game, and i can tell its never change. Actually many players in plat-diamond can lasthit like challengers on lining phase but after that they cannot find a window to farm cause of gladiator madness. You guys better make a link to your videos how to find that windows, i think u had it before.

Nemiroffthebest
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The 15 Mechanics
1. Spacing 1:49
2. Auto Spacing 9:06
3. How To Increase Your Attack Range 12:35
4. Level Up Your Dodging 13:42
5. Click More Often 14:35
6. Adjusting For Height 15:56
7. Cut People Off 17:16
8. Last Hit Easier 20:03
9. Predicting Tower Focus 21:41
10. Stand Closer to Last Hit 22:14
11. Focus Casters First 23:43
12. Left Click for Panel Information 25:34
13. Input Buffering 27:30
14. Target Champions Only 29:54
15. Residual Vision of Wards 31:03

itorres
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The section on how towers target minions is incomplete. Yes they target the closest minions, but only after checking for the TYPE of minion. The priority order is Siege > Melee > Caster. A siege minion will be targeted first over a melee even if the melee is closer to the tower.

However, normally when a minion wave enters a tower's range the melees are the first to enter and therefore one will be targeted before the siege enters. This means that in general when a full minion wave enters the targeting order will be Melee, Siege, Melee, Melee, Caster, Caster, Caster.

PrimordialGaymer
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The Leblanc tip and the ward tip were actually insane to me. 9 years in this game and I didn’t know you could see WHO placed the ward

TheArcticTurte
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15:58 Adjusting for height
17:20 Cut people off
20:04 Last hit easier
21:43 Predicting tower focus
22:18 Stand closer to last hit
23:46 Focus casters first
25:38 Left click for panel information

GrahamNostale
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17:12
something easier to remember this trick that works for both hitting and dodging skillshots: there is only one variable here, <Where is the champion that throws the skill shot?>
- UP (above the other champion) -> aim UP (head of champion) to hit, or move UP to dodge (assuming the enemy doesn't know this trick they'll try to hit the center of your champion and if you move up they miss)
- DOWN (below the other champion) -> aim DOWN (feet of champion) to hit, or move DOWN to dodge (assuming the enemy doesn't know this trick they'll try to hit the center of your champion and if you move down they miss)

Smile
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Just an FYI - Target champion only absolutely works on abilities. I main Nocturn and I use it when I'm ganking into a minion wave not to accidentally fear on of the minions, but the enemy champion instead. Also, I've found out the hard way that if I have it toggled ON when contesting a jungle camp, dragon, herald, etc, that it will not smite the monster...oops.

Gedackt
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Another way to tell if Anivia has her egg up ( and any sort of revive like GA) you will see some silver wings above the champs level. it doesn't tell you how long it will be until it is back up but it is a good indicator if you want to dive aniva, zac, adc with GA, ect, ect

ChazRagg
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11:43 that thing about auto spacing... As a fighting game player I can see that is an option select! It's so satisfying to recognize it and see how these games have something in common. You input a click and click back if you were in range you will auto and kite, if not you will get out of range and avoid being attacked, the beauty of it.

samuelbaquero
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After 11 years playing i had no idea about height adjustment being so relevant in terrain variations. Can't believe i never realized. Maybe that's whyi've been missing so many q's as zac recently, it made me so mad... just picked up jungler, never had so much terrain variations in my life 😂

pianospeedrun
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Important thing to note with the auto spacing!
It only works if you play a champion with a fast auto attack animation.
If you were to play Varus instead of Xayah in that clip you showed it would be nearly impossible to pull of since Varus animation is literaly ages.
Higher attack speed later on will change that though.

Ngrdr
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I noticed the ward vision after clearing it thing during my games, but I always forget which ward does what when trying to play around the vision decay when clearing wards myself. Always nice to get a reminder

Karin_
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32:00 you guys literally saved so much time for me on control wards. I thought they acted the same way as stealth wards when destroyed. now i can live my life knowing that after destroying a control ward i don't have to use extra brain cells to 'bait vision' like an idiot. :)

Hconinja
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Deft's Xayah clip is amazing, still imo it should be mentioned that Xayah W gives 30% ms after hitting, and that makes autospacing so much easier than without it. great video btw

zaroote
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For any champ with revive passive or guardian angel the easiest way to tell is that the level on their healthbar will have a border around it to indicate they have the passive up

pnce
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That last farming mechanic is actually so simple, but at the same time incredibly ingenious.

felixaubert
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Iconic league YouTube channel that gives good advice for all Players of high and low skill play. Good job guys keep up the good work 👍😌

brendantsimon
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Had no idea the hitboxes were like this at, 16:25. I think it is really weird that it is like this, but knowing it is will help a lot.

duddex_
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Sidenote to the wards: it is also useful to memorise the skin the enemy has on the wards. Most of the times I instantly know who placed it.

It was a really useful video for me btw, so thank you to take so much effort in this!

Lazriell
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29:55 About target champs only: this only works when right-clicking. A-LeftClick and attack-move-click will still target towers and minions. Lately I've been using right-click to compensate with mixed results; between having to exactly click on the target and overriding muscle memory, it's been awkward at worst. Oh and of course, only do this when you may accidentally click a minion or tower.

textexadecimal
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