OpenTK UBO Data Streaming

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Though this doesn't look all that impressive, the values for the tiles are mapped into GPU memory and rendered by the shader with zero CPU interaction. The buffers are updated in a very lazy and efficient way. Runs at 500-700 fps on my Radeon 5770.
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Is there anyway I can get the source for this demo? Thanks

gmae
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If I can find it Ill post it and send you a msg.

ChrisStatzer