Setup | C# OpenGL 3D Engine Tutorial EP1

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Welcome to Episode 1 of our C# OpenGL 3D Engine Tutorial series! In this episode, I'll guide you through the essential steps of setting up OpenGL with GLFW using Visual Studio in C#.

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We'll be diving deeper into OpenGL, shader programming, 3D modeling, and more. By the end of this series, you'll have the knowledge and skills to create your own incredible 3D games.

If you find this tutorial helpful, don't forget to like, share, and subscribe. If you have any questions or topics you'd like me to cover in future episodes, please let me know in the comments below.
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Thanks for tutorial but I have an error on public static void WindowHint(Hint hint, ClientApi value) { WindowHint(hint, (int) value); }

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