Fidget Spinner Product Development - Fusion 360 to Blender to Market

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Ok, this is gonna be a long one since I didn't feel like breaking it up into several videos.

First, I'll start out with a fusion360 tutorial on modeling the fidget spinner. Then I'll take that model into Blender to show you how to add materials that mimic your 3D filament. This 3D render will show your customers what options you have, without having to print and photograph each one.

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THANKS FOR TAKING THE TIME TO WATCH!

What else would you like to watch? Comment below or find me at the links below.

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If you watched this channel for any length of time, you know I like to keep the videos short and sweet. But this one is a little different, mostly because I didn't want to release 3 separate videos of each process. This tutorial shows how to model, 3D render and produce fidget spinners for selling.

Please feel free to use this design however you want, I just ask that you link back to this video if you want to sell your own from my design,

letsmakesomethingawesometo
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Its a great tutorial. I has enough to get you started, but not to much to keep you from experimenting. Thanks.

MakingItUpAtl
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How did you change the "charging video" animation? It's like a fidget spinner!

luisjoseblancomier
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What does Fusion 360 do that Blender doesn't?

bernardtarver
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So, since you have taken orders, you, of course, have paid the ~$400/year for the commercial version, right?

tkarlmann