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Making a procedural crafting system

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A crafting system should be more than clicking through menus and memorizing patterns.
The player should be given creative freedom and room for optimization to encourage trying different things.
The entire crafting system was surprisingly easy to make.
Cubyz is an open source voxel sandbox game.
Cubyz will be updated every couple months.
Chapters:
0:00 Intro
0:20 What makes an interesting crafting system?
1:02 The idea
1:48 Making the outline
3:33 Coloring the tool
4:24 Shading
5:46 Tool Properties
6:48 Abusing the system
7:35 The End
Music:
Dispersion Relation by Kevin MacLeod
Glee Club Polka by Kevin MacLeod
Unity by Kevin MacLeod
#devlog #gamedev #voxel
The player should be given creative freedom and room for optimization to encourage trying different things.
The entire crafting system was surprisingly easy to make.
Cubyz is an open source voxel sandbox game.
Cubyz will be updated every couple months.
Chapters:
0:00 Intro
0:20 What makes an interesting crafting system?
1:02 The idea
1:48 Making the outline
3:33 Coloring the tool
4:24 Shading
5:46 Tool Properties
6:48 Abusing the system
7:35 The End
Music:
Dispersion Relation by Kevin MacLeod
Glee Club Polka by Kevin MacLeod
Unity by Kevin MacLeod
#devlog #gamedev #voxel
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