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Optimize Sketchup Files for Unreal Engine or Unity 3D using Blender
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Tutorial video demonstrating the process we use to take Sketchup files and bake them into a single mesh and texture using Blender for real-time performance in game engines such as Unreal Engine (UE4) or Unity 3D. Our interactive models typically have hundreds or even thousands of buildings so we often bake building sets from Sketchup for improved real time performance.
This is using older versions of Sketchup Pro (2018) and Blender (2.79) because we developed this workflow years ago and haven't updated it for the latest versions so let us know in the comments if you have better tutorials for the latest software.
The low hum is because I had a space heater on and I apologize for not having my Slack notifications turned off!
This is using older versions of Sketchup Pro (2018) and Blender (2.79) because we developed this workflow years ago and haven't updated it for the latest versions so let us know in the comments if you have better tutorials for the latest software.
The low hum is because I had a space heater on and I apologize for not having my Slack notifications turned off!
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